mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-24 05:10:17 +00:00
682 lines
24 KiB
CMake
682 lines
24 KiB
CMake
# Copyright (c) Microsoft Corporation.
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# Licensed under the MIT License.
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cmake_minimum_required (VERSION 3.20)
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set(DIRECTXTEX_VERSION 2.0.6)
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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endif()
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project (DirectXTex
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VERSION ${DIRECTXTEX_VERSION}
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DESCRIPTION "DirectX Texture Library"
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HOMEPAGE_URL "https://go.microsoft.com/fwlink/?LinkId=248926"
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LANGUAGES CXX)
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option(BUILD_TOOLS "Build tex command-line tools" ON)
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option(BUILD_SAMPLE "Build DDSView sample (requires fxc.exe)" ON)
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# Includes the functions for Direct3D 11 resources and DirectCompute compression
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option(BUILD_DX11 "Build with DirectX11 Runtime support (requires fxc.exe)" ON)
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# Includes the functions for creating Direct3D 12 resources at runtime
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option(BUILD_DX12 "Build with DirectX12 Runtime support" ON)
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# Enable the use of OpenMP for software BC6H/BC7 compression
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option(BC_USE_OPENMP "Build with OpenMP support" ON)
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# Builds Xbox extensions for Host PC
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option(BUILD_XBOX_EXTS_XBOXONE "Build Xbox library extensions for Xbox One" OFF)
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option(BUILD_XBOX_EXTS_SCARLETT "Build Xbox library extensions for Xbox Series X|S" OFF)
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# https://devblogs.microsoft.com/cppblog/spectre-mitigations-in-msvc/
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option(ENABLE_SPECTRE_MITIGATION "Build using /Qspectre for MSVC" OFF)
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option(DISABLE_MSVC_ITERATOR_DEBUGGING "Disable iterator debugging in Debug configurations with the MSVC CRT" OFF)
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option(ENABLE_CODE_ANALYSIS "Use Static Code Analysis on build" OFF)
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option(ENABLE_CODE_COVERAGE "Build with code-coverage" OFF)
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option(USE_PREBUILT_SHADERS "Use externally built HLSL shaders" OFF)
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option(NO_WCHAR_T "Use legacy wide-character as unsigned short" OFF)
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option(BUILD_FUZZING "Build for fuzz testing" OFF)
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# Includes the functions for loading/saving OpenEXR files at runtime
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option(ENABLE_OPENEXR_SUPPORT "Build with OpenEXR support" OFF)
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# See https://www.ijg.org/
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option(ENABLE_LIBJPEG_SUPPORT "Build with libjpeg support" OFF)
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# See http://www.libpng.org/pub/png/libpng.html
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option(ENABLE_LIBPNG_SUPPORT "Build with libpng support" OFF)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(BUILD_DX12 ON)
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set(BUILD_TOOLS OFF)
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set(BUILD_SAMPLE OFF)
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endif()
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if((DEFINED XBOX_CONSOLE_TARGET) AND (NOT (XBOX_CONSOLE_TARGET STREQUAL "durango")))
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set(BUILD_DX11 OFF)
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endif()
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include(GNUInstallDirs)
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include(build/CompilerAndLinker.cmake)
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if((DEFINED DIRECTX_ARCH) AND (${DIRECTX_ARCH} STREQUAL "arm64ec"))
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# OpenEXR doesn't support ARM64EC
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set(ENABLE_OPENEXR_SUPPORT OFF)
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endif()
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#--- Library
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set(LIBRARY_HEADERS
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DirectXTex/DirectXTex.h
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DirectXTex/DirectXTex.inl)
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set(LIBRARY_SOURCES
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DirectXTex/BC.h
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DirectXTex/DDS.h
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DirectXTex/DirectXTexP.h
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DirectXTex/filters.h
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DirectXTex/scoped.h
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DirectXTex/BC.cpp
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DirectXTex/BC4BC5.cpp
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DirectXTex/BC6HBC7.cpp
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DirectXTex/DirectXTexCompress.cpp
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DirectXTex/DirectXTexConvert.cpp
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DirectXTex/DirectXTexDDS.cpp
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DirectXTex/DirectXTexHDR.cpp
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DirectXTex/DirectXTexImage.cpp
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DirectXTex/DirectXTexMipmaps.cpp
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DirectXTex/DirectXTexMisc.cpp
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DirectXTex/DirectXTexNormalMaps.cpp
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DirectXTex/DirectXTexPMAlpha.cpp
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DirectXTex/DirectXTexResize.cpp
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DirectXTex/DirectXTexTGA.cpp
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DirectXTex/DirectXTexUtil.cpp)
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if(WIN32)
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list(APPEND LIBRARY_SOURCES
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DirectXTex/DirectXTexFlipRotate.cpp
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DirectXTex/DirectXTexWIC.cpp)
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endif()
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if(DEFINED XBOX_CONSOLE_TARGET)
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list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexXbox.h)
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list(APPEND LIBRARY_SOURCES
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Auxiliary/DirectXTexXboxDDS.cpp
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Auxiliary/DirectXTexXboxDetile.cpp
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Auxiliary/DirectXTexXboxImage.cpp
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Auxiliary/DirectXTexXboxTile.cpp)
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if((XBOX_CONSOLE_TARGET STREQUAL "durango") AND BUILD_DX11)
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list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxD3D11X.cpp)
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endif()
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if(BUILD_DX12)
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list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxD3D12X.cpp)
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endif()
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elseif((BUILD_XBOX_EXTS_XBOXONE OR BUILD_XBOX_EXTS_SCARLETT) AND WIN32)
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if(DEFINED ENV{GameDKLatest})
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cmake_path(SET GameDK_DIR "$ENV{GameDKLatest}")
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endif()
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if(DEFINED ENV{XboxOneXDKLatest})
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cmake_path(SET XboxOneXDK_DIR "$ENV{XboxOneXDKLatest}")
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endif()
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list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexXbox.h)
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list(APPEND LIBRARY_SOURCES
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Auxiliary/DirectXTexXboxDDS.cpp
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Auxiliary/DirectXTexXboxDetile.cpp
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Auxiliary/DirectXTexXboxImage.cpp
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Auxiliary/DirectXTexXboxTile.cpp)
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endif()
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if(BUILD_DX11 AND WIN32 AND (NOT (XBOX_CONSOLE_TARGET STREQUAL "durango")))
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set(SHADER_SOURCES
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DirectXTex/Shaders/BC6HEncode.hlsl
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DirectXTex/Shaders/BC7Encode.hlsl)
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list(APPEND LIBRARY_SOURCES
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DirectXTex/BCDirectCompute.h
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DirectXTex/BCDirectCompute.cpp
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DirectXTex/DirectXTexCompressGPU.cpp
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DirectXTex/DirectXTexD3D11.cpp)
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endif()
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if(BUILD_DX12)
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list(APPEND LIBRARY_SOURCES DirectXTex/DirectXTexD3D12.cpp)
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if(NOT (DEFINED XBOX_CONSOLE_TARGET))
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list(APPEND LIBRARY_SOURCES Common/d3dx12.h)
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endif()
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endif()
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if(ENABLE_OPENEXR_SUPPORT)
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list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexEXR.h)
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list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexEXR.cpp)
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endif()
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if(ENABLE_LIBJPEG_SUPPORT)
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if(WIN32)
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message(STATUS "Use of the Windows Imaging Component (WIC) instead of libjpeg is recommended.")
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endif()
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list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexJPEG.h)
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list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexJPEG.cpp)
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endif()
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if(ENABLE_LIBPNG_SUPPORT)
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if(WIN32)
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message(STATUS "Use of the Windows Imaging Component (WIC) instead of libpng is recommended.")
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endif()
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list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexPNG.h)
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list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexPNG.cpp)
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endif()
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if(BUILD_DX11 AND WIN32 AND (NOT (XBOX_CONSOLE_TARGET STREQUAL "durango")))
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if(NOT COMPILED_SHADERS)
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if(USE_PREBUILT_SHADERS)
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message(FATAL_ERROR "ERROR: Using prebuilt shaders requires the COMPILED_SHADERS variable is set")
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endif()
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set(COMPILED_SHADERS ${CMAKE_CURRENT_BINARY_DIR}/Shaders/Compiled)
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file(MAKE_DIRECTORY ${COMPILED_SHADERS})
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else()
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file(TO_CMAKE_PATH ${COMPILED_SHADERS} COMPILED_SHADERS)
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endif()
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list(APPEND LIBRARY_SOURCES ${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc)
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if(NOT USE_PREBUILT_SHADERS)
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find_program(DIRECTX_FXC_TOOL FXC.EXE
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HINTS "C:/Program Files (x86)/Windows Kits/10/bin/${CMAKE_SYSTEM_VERSION}/${DIRECTX_HOST_ARCH}"
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"C:/Program Files (x86)/Windows Kits/10/bin/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/${DIRECTX_HOST_ARCH}")
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message(STATUS "Using LegacyShaderCompiler found in ${DIRECTX_FXC_TOOL}")
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add_custom_command(
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OUTPUT "${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc"
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MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders/CompileShaders.cmd"
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DEPENDS ${SHADER_SOURCES}
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COMMENT "Generating HLSL shaders..."
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COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_SHADERS}" $<$<BOOL:${DIRECTX_FXC_TOOL}>:LegacyShaderCompiler=${DIRECTX_FXC_TOOL}> CompileShaders.cmd > "${COMPILED_SHADERS}/compileshaders.log"
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WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders"
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USES_TERMINAL)
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endif()
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endif()
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add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} ${LIBRARY_HEADERS})
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if(BUILD_DX11 AND WIN32)
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target_include_directories(${PROJECT_NAME} PRIVATE ${COMPILED_SHADERS})
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endif()
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source_group(${PROJECT_NAME} REGULAR_EXPRESSION DirectXTex/*.*)
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target_include_directories(${PROJECT_NAME} PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/DirectXTex>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
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target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_11)
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if(BC_USE_OPENMP)
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find_package(OpenMP)
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if(OpenMP_CXX_FOUND)
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target_link_libraries(${PROJECT_NAME} PUBLIC OpenMP::OpenMP_CXX)
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else()
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set(BC_USE_OPENMP OFF)
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endif()
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endif()
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if(ENABLE_OPENEXR_SUPPORT)
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find_package(OpenEXR REQUIRED)
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target_link_libraries(${PROJECT_NAME} PUBLIC OpenEXR::OpenEXR)
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endif()
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if(BUILD_XBOX_EXTS_SCARLETT AND WIN32)
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if(EXISTS "${GameDK_DIR}/GXDK/toolKit/include/gxdk.h")
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message(STATUS "Building Xbox extensions for Xbox Series X|S")
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add_library(Xbox::GDKX SHARED IMPORTED)
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set_target_properties(Xbox::GDKX PROPERTIES
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IMPORTED_LOCATION "${GameDK_DIR}/GXDK/bin/Scarlett/xg_xs.dll"
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IMPORTED_IMPLIB "${GameDK_DIR}/GXDK/toolKit/lib/amd64/Scarlett/xg_xs.lib"
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MAP_IMPORTED_CONFIG_MINSIZEREL ""
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MAP_IMPORTED_CONFIG_RELWITHDEBINFO ""
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INTERFACE_COMPILE_DEFINITIONS "_USE_GXDK;_USE_SCARLETT"
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INTERFACE_INCLUDE_DIRECTORIES "${GameDK_DIR}/GXDK/toolKit/include;${GameDK_DIR}/GXDK/toolKit/include/Scarlett")
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target_compile_definitions(${PROJECT_NAME} PRIVATE USE_XBOX_EXTS)
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target_link_libraries(${PROJECT_NAME} PUBLIC Xbox::GDKX)
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else()
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message(FATAL_ERROR "Building Xbox extensions requires GameDKLatest")
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endif()
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elseif(BUILD_XBOX_EXTS_XBOXONE AND WIN32)
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if(EXISTS "${GameDK_DIR}/GXDK/toolKit/include/gxdk.h")
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message(STATUS "Building Xbox extensions for XboxOne using the Microsoft GDK")
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add_library(Xbox::GDKX SHARED IMPORTED)
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set_target_properties(Xbox::GDKX PROPERTIES
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IMPORTED_LOCATION "${GameDK_DIR}/GXDK/bin/XboxOne/xg.dll"
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IMPORTED_IMPLIB "${GameDK_DIR}/GXDK/toolKit/lib/amd64/XboxOne/xg.lib"
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MAP_IMPORTED_CONFIG_MINSIZEREL ""
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MAP_IMPORTED_CONFIG_RELWITHDEBINFO ""
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INTERFACE_COMPILE_DEFINITIONS "_USE_GXDK"
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INTERFACE_INCLUDE_DIRECTORIES "${GameDK_DIR}/GXDK/toolKit/include;${GameDK_DIR}/GXDK/toolKit/include/XboxOne")
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target_compile_definitions(${PROJECT_NAME} PRIVATE USE_XBOX_EXTS)
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target_link_libraries(${PROJECT_NAME} PUBLIC Xbox::GDKX)
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elseif(EXISTS "${XboxOneXDK_DIR}/PC/include/xdk.h")
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message(STATUS "Building Xbox extensions for XboxOne using the Xbox One XDK")
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add_library(Xbox::XDK SHARED IMPORTED)
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set_target_properties(Xbox::XDK PROPERTIES
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IMPORTED_LOCATION "${XboxOneXDK_DIR}/bin/xg.dll"
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IMPORTED_IMPLIB "${XboxOneXDK_DIR}/PC/lib/amd64/xg.lib"
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MAP_IMPORTED_CONFIG_MINSIZEREL ""
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MAP_IMPORTED_CONFIG_RELWITHDEBINFO ""
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INTERFACE_INCLUDE_DIRECTORIES "${XboxOneXDK_DIR}/PC/include")
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target_compile_definitions(${PROJECT_NAME} PRIVATE USE_XBOX_EXTS)
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target_link_libraries(${PROJECT_NAME} PUBLIC Xbox::XDK)
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else()
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message(FATAL_ERROR "Building Xbox extensions requires GameDKLatest or XboxOneXDKLatest")
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endif()
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endif()
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if(ENABLE_LIBJPEG_SUPPORT)
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find_package(JPEG REQUIRED)
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target_link_libraries(${PROJECT_NAME} PUBLIC JPEG::JPEG)
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endif()
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if(ENABLE_LIBPNG_SUPPORT)
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find_package(PNG REQUIRED)
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target_link_libraries(${PROJECT_NAME} PUBLIC PNG::PNG)
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endif()
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if(NOT MINGW)
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target_precompile_headers(${PROJECT_NAME} PRIVATE DirectXTex/DirectXTexP.h)
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endif()
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if(MINGW OR (NOT WIN32))
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find_package(directxmath CONFIG REQUIRED)
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target_link_libraries(${PROJECT_NAME} PUBLIC Microsoft::DirectXMath)
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find_package(directx-headers CONFIG REQUIRED)
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target_link_libraries(${PROJECT_NAME} PUBLIC Microsoft::DirectX-Headers)
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target_compile_definitions(${PROJECT_NAME} PUBLIC USING_DIRECTX_HEADERS)
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else()
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find_package(directxmath CONFIG QUIET)
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find_package(directx-headers CONFIG QUIET)
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endif()
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if(directxmath_FOUND)
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message(STATUS "Using DirectXMath package")
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target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft::DirectXMath)
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endif()
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if(directx-headers_FOUND)
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message(STATUS "Using DirectX-Headers package")
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target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft::DirectX-Headers)
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target_compile_definitions(${PROJECT_NAME} PRIVATE USING_DIRECTX_HEADERS)
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target_compile_options(${PROJECT_NAME} PRIVATE $<$<CXX_COMPILER_ID:MSVC,Intel>:/wd4062> $<$<CXX_COMPILER_ID:Clang,IntelLLVM>:-Wno-switch-enum>)
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endif()
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#--- Package
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include(CMakePackageConfigHelpers)
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string(TOLOWER ${PROJECT_NAME} PACKAGE_NAME)
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write_basic_package_version_file(
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${PACKAGE_NAME}-config-version.cmake
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VERSION ${DIRECTXTEX_VERSION}
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COMPATIBILITY AnyNewerVersion)
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install(TARGETS ${PROJECT_NAME}
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EXPORT ${PROJECT_NAME}-targets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/build/${PROJECT_NAME}-config.cmake.in
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${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake
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INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME})
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install(EXPORT ${PROJECT_NAME}-targets
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FILE ${PROJECT_NAME}-targets.cmake
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NAMESPACE Microsoft::
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DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME})
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install(FILES ${LIBRARY_HEADERS}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
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install(FILES
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${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake
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${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config-version.cmake
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DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME})
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# Create pkg-config file
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include(build/JoinPaths.cmake)
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# from: https://github.com/jtojnar/cmake-snips#concatenating-paths-when-building-pkg-config-files
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join_paths(DIRECTXTEX_INCLUDEDIR_FOR_PKG_CONFIG "\${prefix}" "${CMAKE_INSTALL_INCLUDEDIR}")
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join_paths(DIRECTXTEX_LIBDIR_FOR_PKG_CONFIG "\${prefix}" "${CMAKE_INSTALL_LIBDIR}")
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set(DIRECTXTEX_DEP_L "")
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if(ENABLE_OPENEXR_SUPPORT)
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list(APPEND DIRECTXTEX_DEP_L "OpenEXR")
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endif()
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if(directxmath_FOUND)
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list(APPEND DIRECTXTEX_DEP_L "DirectXMath")
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endif()
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if(directx-headers_FOUND)
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list(APPEND DIRECTXTEX_DEP_L "DirectX-Headers")
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endif()
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if(ENABLE_LIBJPEG_SUPPORT AND JPEG_FOUND)
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list(APPEND DIRECTXTEX_DEP_L "libjpeg")
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endif()
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if(ENABLE_LIBPNG_SUPPORT AND PNG_FOUND)
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list(APPEND DIRECTXTEX_DEP_L "libpng")
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endif()
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list(LENGTH DIRECTXTEX_DEP_L DEP_L)
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if(DEP_L)
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STRING(REPLACE ";" ", " DIRECTXTEX_DEP " ${DIRECTXTEX_DEP_L}")
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endif()
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configure_file(
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"${CMAKE_CURRENT_SOURCE_DIR}/build/DirectXTex.pc.in"
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"${CMAKE_CURRENT_BINARY_DIR}/DirectXTex.pc" @ONLY)
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# Install the pkg-config file
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/DirectXTex.pc"
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DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
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#--- Command-line tools
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set(TOOL_EXES "")
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if(BUILD_TOOLS AND WIN32)
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add_executable(texassemble
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Texassemble/texassemble.cpp
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Texassemble/texassemble.rc
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Common/CmdLineHelpers.h
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Common/settings.manifest
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Texassemble/AnimatedGif.cpp)
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target_compile_features(texassemble PRIVATE cxx_std_17)
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target_link_libraries(texassemble PRIVATE ${PROJECT_NAME} ole32.lib version.lib)
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source_group(texassemble REGULAR_EXPRESSION Texassemble/*.*)
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list(APPEND TOOL_EXES texassemble)
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endif()
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if(BUILD_TOOLS AND BUILD_DX11 AND WIN32)
|
|
add_executable(texconv
|
|
Texconv/texconv.cpp
|
|
Texconv/texconv.rc
|
|
Common/CmdLineHelpers.h
|
|
Common/settings.manifest
|
|
Texconv/ExtendedBMP.cpp
|
|
Texconv/PortablePixMap.cpp)
|
|
target_compile_features(texconv PRIVATE cxx_std_17)
|
|
target_link_libraries(texconv PRIVATE ${PROJECT_NAME} ole32.lib shell32.lib version.lib)
|
|
source_group(texconv REGULAR_EXPRESSION Texconv/*.*)
|
|
list(APPEND TOOL_EXES texconv)
|
|
endif()
|
|
|
|
if(BUILD_TOOLS AND WIN32)
|
|
add_executable(texdiag
|
|
Texdiag/texdiag.cpp
|
|
Texdiag/texdiag.rc
|
|
Common/CmdLineHelpers.h
|
|
Common/settings.manifest)
|
|
target_compile_features(texdiag PRIVATE cxx_std_17)
|
|
target_link_libraries(texdiag PRIVATE ${PROJECT_NAME} ole32.lib version.lib)
|
|
source_group(texdiag REGULAR_EXPRESSION Texdiag/*.*)
|
|
list(APPEND TOOL_EXES texdiag)
|
|
endif()
|
|
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_include_directories(${t} PRIVATE Common)
|
|
endforeach()
|
|
|
|
if(BUILD_TOOLS AND WIN32)
|
|
if(ENABLE_OPENEXR_SUPPORT)
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
target_include_directories(${t} PRIVATE Auxiliary)
|
|
target_link_libraries(${t} PRIVATE ${OPENEXR_ILMIMF_LIBRARY})
|
|
target_compile_definitions(${t} PRIVATE USE_OPENEXR)
|
|
endforeach()
|
|
endif()
|
|
if(ENABLE_LIBJPEG_SUPPORT)
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
target_include_directories(${t} PRIVATE Auxiliary)
|
|
target_link_libraries(${t} PRIVATE JPEG::JPEG)
|
|
target_compile_definitions(${t} PRIVATE USE_LIBJPEG)
|
|
endforeach()
|
|
endif()
|
|
if(ENABLE_LIBPNG_SUPPORT)
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
target_include_directories(${t} PRIVATE Auxiliary)
|
|
target_link_libraries(${t} PRIVATE PNG::PNG)
|
|
target_compile_definitions(${t} PRIVATE USE_LIBPNG)
|
|
endforeach()
|
|
endif()
|
|
if(BUILD_XBOX_EXTS_SCARLETT OR BUILD_XBOX_EXTS_XBOXONE)
|
|
target_include_directories(texconv PRIVATE Auxiliary)
|
|
target_compile_definitions(texconv PRIVATE USE_XBOX_EXTS)
|
|
target_link_libraries(texconv PUBLIC $<TARGET_NAME_IF_EXISTS:Xbox::GDKX> $<TARGET_NAME_IF_EXISTS:Xbox::XDK>)
|
|
|
|
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.21")
|
|
add_custom_command(TARGET texconv POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E copy
|
|
$<TARGET_RUNTIME_DLLS:texconv> $<TARGET_FILE_DIR:texconv>
|
|
COMMAND_EXPAND_LISTS
|
|
)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
#--- DDSView sample
|
|
if(BUILD_SAMPLE AND BUILD_DX11 AND WIN32)
|
|
list(APPEND TOOL_EXES ddsview)
|
|
|
|
add_executable(ddsview WIN32
|
|
DDSView/ddsview.cpp
|
|
DDSView/ddsview.rc
|
|
${COMPILED_SHADERS}/ddsview_ps1D.inc)
|
|
target_link_libraries(ddsview PRIVATE ${PROJECT_NAME} d3d11.lib ole32.lib)
|
|
source_group(ddsview REGULAR_EXPRESSION DDSView/*.*)
|
|
|
|
target_include_directories(ddsview PRIVATE ${COMPILED_SHADERS})
|
|
|
|
if(NOT USE_PREBUILT_SHADERS)
|
|
add_custom_command(
|
|
OUTPUT "${COMPILED_SHADERS}/ddsview_ps1D.inc"
|
|
MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DDSView/hlsl.cmd"
|
|
DEPENDS "DDSView/ddsview.hlsl"
|
|
COMMENT "Generating HLSL shaders for DDSView..."
|
|
COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_SHADERS}" $<$<BOOL:${DIRECTX_FXC_TOOL}>:LegacyShaderCompiler=${DIRECTX_FXC_TOOL}> hlsl.cmd > "${COMPILED_SHADERS}/hlsl_ddsview.log"
|
|
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DDSView"
|
|
USES_TERMINAL)
|
|
endif()
|
|
endif()
|
|
|
|
if(directxmath_FOUND)
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
target_link_libraries(${t} PRIVATE Microsoft::DirectXMath)
|
|
endforeach()
|
|
endif()
|
|
|
|
if(TOOL_EXES)
|
|
message(STATUS "Building tools: ${TOOL_EXES}")
|
|
endif()
|
|
|
|
if(MSVC)
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_options(${t} PRIVATE /Wall /GR-)
|
|
endforeach()
|
|
|
|
if(NO_WCHAR_T)
|
|
message(STATUS "Using non-native wchar_t as unsigned short")
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_options(${t} PRIVATE "/Zc:wchar_t-")
|
|
endforeach()
|
|
endif()
|
|
endif()
|
|
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_definitions(${t} PRIVATE ${COMPILER_DEFINES})
|
|
target_compile_options(${t} PRIVATE ${COMPILER_SWITCHES})
|
|
target_link_options(${t} PRIVATE ${LINKER_SWITCHES})
|
|
endforeach()
|
|
|
|
if(MINGW)
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
target_link_options(${t} PRIVATE -municode)
|
|
endforeach()
|
|
endif()
|
|
|
|
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|IntelLLVM")
|
|
set(WarningsLib -Wall -Wpedantic -Wextra)
|
|
|
|
if((BUILD_XBOX_EXTS_XBOXONE OR BUILD_XBOX_EXTS_SCARLETT) AND WIN32)
|
|
list(APPEND WarningsLib "-Wno-microsoft-enum-value" "-Wno-non-virtual-dtor" "-Wno-ignored-pragmas" "-Wno-deprecated-dynamic-exception-spec")
|
|
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 13.0)
|
|
list(APPEND WarningsLib "-Wno-reserved-identifier")
|
|
endif()
|
|
endif()
|
|
|
|
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 16.0)
|
|
list(APPEND WarningsLib "-Wno-unsafe-buffer-usage")
|
|
endif()
|
|
target_compile_options(${PROJECT_NAME} PRIVATE ${WarningsLib})
|
|
|
|
set(WarningsEXE ${WarningsLib} "-Wno-c++98-compat" "-Wno-c++98-compat-pedantic" "-Wno-switch" "-Wno-switch-enum" "-Wno-switch-default" "-Wno-covered-switch-default" "-Wno-language-extension-token" "-Wno-missing-prototypes" "-Wno-global-constructors" "-Wno-double-promotion")
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
target_compile_options(${t} PRIVATE ${WarningsEXE})
|
|
endforeach()
|
|
elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_options(${t} PRIVATE "-Wno-ignored-attributes" "-Walloc-size-larger-than=4GB")
|
|
endforeach()
|
|
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES CXX_STANDARD 14)
|
|
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
|
|
|
if((CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.37)
|
|
AND (NOT (${DIRECTX_ARCH} MATCHES "^arm"))
|
|
AND ((${DIRECTX_ARCH} STREQUAL "x64") OR (CMAKE_SIZEOF_VOID_P EQUAL 8)))
|
|
# Enable since DirectXTex library has a lot of large switch statements
|
|
target_compile_options(${PROJECT_NAME} PRIVATE /jumptablerdata)
|
|
endif()
|
|
|
|
if(ENABLE_CODE_ANALYSIS)
|
|
message(STATUS "Building with Code Analysis (PREFIX)")
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_options(${t} PRIVATE /analyze /WX)
|
|
endforeach()
|
|
endif()
|
|
|
|
if(ENABLE_SPECTRE_MITIGATION
|
|
AND (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.13)
|
|
AND (NOT ENABLE_OPENEXR_SUPPORT)
|
|
AND (NOT WINDOWS_STORE))
|
|
message(STATUS "Building Spectre-mitigated libraries")
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_options(${t} PRIVATE "/Qspectre")
|
|
endforeach()
|
|
endif()
|
|
|
|
if((CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.26)
|
|
AND BUILD_XBOX_EXTS_XBOXONE)
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_options(${t} PRIVATE /wd5104 /wd5204)
|
|
endforeach()
|
|
endif()
|
|
|
|
set(WarningsEXE "/wd4061" "/wd4062" "/wd4365" "/wd4514" "/wd4571" "/wd4625" "/wd4626" "/wd4627" "/wd4668" "/wd4710" "/wd4711" "/wd4751" "/wd4774" "/wd4820" "/wd5026" "/wd5027" "/wd5039" "/wd5045" "/wd5219")
|
|
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.34)
|
|
list(APPEND WarningsEXE "/wd5262" "/wd5264")
|
|
endif()
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
target_compile_options(${t} PRIVATE ${WarningsEXE})
|
|
endforeach()
|
|
|
|
if(BUILD_FUZZING AND (NOT WINDOWS_STORE))
|
|
string(REPLACE "/DNDEBUG" "" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
|
|
string(REPLACE "/DNDEBUG" "" CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO})
|
|
|
|
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.32)
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_options(${t} PRIVATE ${ASAN_SWITCHES})
|
|
target_link_libraries(${t} PRIVATE ${ASAN_LIBS})
|
|
endforeach()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(WIN32)
|
|
if(XBOX_CONSOLE_TARGET STREQUAL "durango")
|
|
set(WINVER 0x0602)
|
|
elseif(BUILD_DX12 OR (${DIRECTX_ARCH} MATCHES "^arm64"))
|
|
message(STATUS "Building with DirectX 12 Runtime support")
|
|
set(WINVER 0x0A00)
|
|
elseif(${DIRECTX_ARCH} MATCHES "^arm")
|
|
set(WINVER 0x0602)
|
|
else()
|
|
message(STATUS "Building with Windows 7 compatibility")
|
|
set(WINVER 0x0601)
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE _WIN7_PLATFORM_UPDATE)
|
|
endif()
|
|
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_definitions(${t} PRIVATE _WIN32_WINNT=${WINVER})
|
|
endforeach()
|
|
|
|
if(DISABLE_MSVC_ITERATOR_DEBUGGING)
|
|
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
|
|
target_compile_definitions(${t} PRIVATE _ITERATOR_DEBUG_LEVEL=0)
|
|
endforeach()
|
|
endif()
|
|
endif()
|
|
|
|
if(BUILD_TOOLS AND BUILD_DX11 AND WIN32)
|
|
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT texconv)
|
|
endif()
|
|
|
|
if(BUILD_TOOLS AND (NOT VCPKG_TOOLCHAIN))
|
|
foreach(t IN LISTS TOOL_EXES)
|
|
install(TARGETS ${t} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
|
endforeach()
|
|
endif()
|
|
|
|
#--- Test suite
|
|
if(WIN32 AND (NOT WINDOWS_STORE) AND (NOT (DEFINED XBOX_CONSOLE_TARGET)))
|
|
include(CTest)
|
|
if(BUILD_TESTING AND (EXISTS "${CMAKE_CURRENT_LIST_DIR}/Tests/CMakeLists.txt"))
|
|
enable_testing()
|
|
add_subdirectory(${CMAKE_CURRENT_LIST_DIR}/Tests)
|
|
|
|
if(ENABLE_CODE_COVERAGE AND (DEFINED COV_COMPILER_SWITCHES))
|
|
target_compile_options(${PROJECT_NAME} PRIVATE ${COV_COMPILER_SWITCHES})
|
|
endif()
|
|
elseif(BUILD_FUZZING AND (EXISTS "${CMAKE_CURRENT_LIST_DIR}/Tests/fuzzloaders/CMakeLists.txt"))
|
|
message(STATUS "Building for fuzzing")
|
|
add_subdirectory(${CMAKE_CURRENT_LIST_DIR}/Tests/fuzzloaders)
|
|
endif()
|
|
endif()
|