mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-22 04:20:07 +00:00
648 lines
23 KiB
C++
648 lines
23 KiB
C++
//--------------------------------------------------------------------------------------
|
|
// File: WICTextureLoader9.cpp
|
|
//
|
|
// Function for loading a WIC image and creating a Direct3D runtime texture for it
|
|
//
|
|
// Note: Assumes application has already called CoInitializeEx
|
|
//
|
|
// Note these functions are useful for images created as simple 2D textures. For
|
|
// more complex resources, DDSTextureLoader is an excellent light-weight runtime loader.
|
|
// For a full-featured DDS file reader, writer, and texture processing pipeline see
|
|
// the 'Texconv' sample and the 'DirectXTex' library.
|
|
//
|
|
// Copyright (c) Microsoft Corporation.
|
|
// Licensed under the MIT License.
|
|
//
|
|
// http://go.microsoft.com/fwlink/?LinkId=248926
|
|
// http://go.microsoft.com/fwlink/?LinkId=248929
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
// We could load multi-frame images (TIFF/GIF) into a texture array.
|
|
// For now, we just load the first frame (note: DirectXTex supports multi-frame images)
|
|
|
|
#include "WICTextureLoader9.h"
|
|
|
|
#include <d3d9types.h>
|
|
|
|
#include <algorithm>
|
|
#include <cassert>
|
|
#include <cstring>
|
|
#include <iterator>
|
|
#include <memory>
|
|
|
|
#include <wincodec.h>
|
|
|
|
#include <wrl\client.h>
|
|
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic ignored "-Wcovered-switch-default"
|
|
#pragma clang diagnostic ignored "-Wswitch-enum"
|
|
#endif
|
|
|
|
// Off by default warnings
|
|
#pragma warning(disable : 4619 4616 4623 4626 5027)
|
|
// C4619/4616 #pragma warning warnings
|
|
// C4623 default constructor was implicitly defined as deleted
|
|
// C4626 assignment operator was implicitly defined as deleted
|
|
// C5027 move assignment operator was implicitly defined as deleted
|
|
|
|
using namespace DirectX;
|
|
using Microsoft::WRL::ComPtr;
|
|
|
|
namespace
|
|
{
|
|
//-------------------------------------------------------------------------------------
|
|
// WIC Pixel Format Translation Data
|
|
//-------------------------------------------------------------------------------------
|
|
struct WICTranslate
|
|
{
|
|
const GUID& wic;
|
|
D3DFORMAT format;
|
|
};
|
|
|
|
constexpr WICTranslate g_WICFormats[] =
|
|
{
|
|
{ GUID_WICPixelFormat128bppRGBAFloat, D3DFMT_A32B32G32R32F },
|
|
|
|
{ GUID_WICPixelFormat64bppRGBAHalf, D3DFMT_A16B16G16R16F },
|
|
{ GUID_WICPixelFormat64bppRGBA, D3DFMT_A16B16G16R16 },
|
|
|
|
{ GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 },
|
|
|
|
{ GUID_WICPixelFormat32bppRGBA1010102, D3DFMT_A2B10G10R10 },
|
|
|
|
{ GUID_WICPixelFormat16bppBGRA5551, D3DFMT_A1R5G5B5 },
|
|
{ GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 },
|
|
{ GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 },
|
|
|
|
{ GUID_WICPixelFormat32bppGrayFloat, D3DFMT_R32F },
|
|
{ GUID_WICPixelFormat16bppGrayHalf, D3DFMT_R16F },
|
|
{ GUID_WICPixelFormat16bppGray, D3DFMT_L16 },
|
|
{ GUID_WICPixelFormat8bppGray, D3DFMT_L8 },
|
|
|
|
{ GUID_WICPixelFormat8bppAlpha, D3DFMT_A8 },
|
|
};
|
|
|
|
//-------------------------------------------------------------------------------------
|
|
// WIC Pixel Format nearest conversion table
|
|
//-------------------------------------------------------------------------------------
|
|
struct WICConvert
|
|
{
|
|
const GUID& source;
|
|
const GUID& target;
|
|
};
|
|
|
|
constexpr WICConvert g_WICConvert [] =
|
|
{
|
|
// Note target GUID in this conversion table must be one of those directly supported formats (above).
|
|
|
|
{ GUID_WICPixelFormatBlackWhite, GUID_WICPixelFormat8bppGray }, // D3DFMT_L8
|
|
|
|
{ GUID_WICPixelFormat1bppIndexed, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat2bppIndexed, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat4bppIndexed, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat8bppIndexed, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
|
|
{ GUID_WICPixelFormat2bppGray, GUID_WICPixelFormat8bppGray }, // D3DFMT_L8
|
|
{ GUID_WICPixelFormat4bppGray, GUID_WICPixelFormat8bppGray }, // D3DFMT_L8
|
|
|
|
{ GUID_WICPixelFormat16bppGrayFixedPoint, GUID_WICPixelFormat16bppGrayHalf }, // D3DFMT_R16F
|
|
{ GUID_WICPixelFormat32bppGrayFixedPoint, GUID_WICPixelFormat32bppGrayFloat }, // D3DFMT_R32F
|
|
|
|
{ GUID_WICPixelFormat32bppBGR101010, GUID_WICPixelFormat32bppRGBA1010102 }, // D3DFMT_A2B10G10R10
|
|
|
|
{ GUID_WICPixelFormat24bppBGR, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat24bppRGB, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat32bppBGR, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat32bppRGBA, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat32bppPBGRA, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat32bppPRGBA, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
|
|
{ GUID_WICPixelFormat48bppRGB, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
{ GUID_WICPixelFormat48bppBGR, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
{ GUID_WICPixelFormat64bppBGRA, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
{ GUID_WICPixelFormat64bppPRGBA, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
{ GUID_WICPixelFormat64bppPBGRA, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
|
|
{ GUID_WICPixelFormat48bppRGBFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
{ GUID_WICPixelFormat48bppBGRFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
{ GUID_WICPixelFormat64bppRGBAFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
{ GUID_WICPixelFormat64bppBGRAFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
{ GUID_WICPixelFormat64bppRGBFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
{ GUID_WICPixelFormat64bppRGBHalf, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
{ GUID_WICPixelFormat48bppRGBHalf, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
|
|
{ GUID_WICPixelFormat128bppPRGBAFloat, GUID_WICPixelFormat128bppRGBAFloat }, // D3DFMT_A32B32G32R32F
|
|
{ GUID_WICPixelFormat128bppRGBFloat, GUID_WICPixelFormat128bppRGBAFloat }, // D3DFMT_A32B32G32R32F
|
|
{ GUID_WICPixelFormat128bppRGBAFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // D3DFMT_A32B32G32R32F
|
|
{ GUID_WICPixelFormat128bppRGBFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // D3DFMT_A32B32G32R32F
|
|
{ GUID_WICPixelFormat32bppRGBE, GUID_WICPixelFormat128bppRGBAFloat }, // D3DFMT_A32B32G32R32F
|
|
|
|
{ GUID_WICPixelFormat32bppCMYK, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat64bppCMYK, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
{ GUID_WICPixelFormat40bppCMYKAlpha, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat80bppCMYKAlpha, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
|
|
{ GUID_WICPixelFormat32bppRGB, GUID_WICPixelFormat32bppBGRA }, // D3DFMT_A8R8G8B8
|
|
{ GUID_WICPixelFormat64bppRGB, GUID_WICPixelFormat64bppRGBA }, // D3DFMT_A16B16G16R16
|
|
{ GUID_WICPixelFormat64bppPRGBAHalf, GUID_WICPixelFormat64bppRGBAHalf }, // D3DFMT_A16B16G16R16F
|
|
{ GUID_WICPixelFormat96bppRGBFloat, GUID_WICPixelFormat128bppRGBAFloat }, // D3DFMT_A32B32G32R32F
|
|
#endif
|
|
|
|
// We don't support n-channel formats
|
|
};
|
|
|
|
bool g_WIC2 = false;
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
BOOL WINAPI InitializeWICFactory(PINIT_ONCE, PVOID, PVOID* ifactory) noexcept
|
|
{
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
|
|
HRESULT hr = CoCreateInstance(
|
|
CLSID_WICImagingFactory2,
|
|
nullptr,
|
|
CLSCTX_INPROC_SERVER,
|
|
__uuidof(IWICImagingFactory2),
|
|
ifactory
|
|
);
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
// WIC2 is available on Windows 10, Windows 8.x, and Windows 7 SP1 with KB 2670838 installed
|
|
g_WIC2 = true;
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
hr = CoCreateInstance(
|
|
CLSID_WICImagingFactory1,
|
|
nullptr,
|
|
CLSCTX_INPROC_SERVER,
|
|
__uuidof(IWICImagingFactory),
|
|
ifactory
|
|
);
|
|
return SUCCEEDED(hr) ? TRUE : FALSE;
|
|
}
|
|
#else
|
|
return SUCCEEDED(CoCreateInstance(
|
|
CLSID_WICImagingFactory,
|
|
nullptr,
|
|
CLSCTX_INPROC_SERVER,
|
|
__uuidof(IWICImagingFactory),
|
|
ifactory)) ? TRUE : FALSE;
|
|
#endif
|
|
}
|
|
|
|
IWICImagingFactory* _GetWIC() noexcept
|
|
{
|
|
static INIT_ONCE s_initOnce = INIT_ONCE_STATIC_INIT;
|
|
|
|
IWICImagingFactory* factory = nullptr;
|
|
if (!InitOnceExecuteOnce(
|
|
&s_initOnce,
|
|
InitializeWICFactory,
|
|
nullptr,
|
|
reinterpret_cast<LPVOID*>(&factory)))
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
return factory;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------
|
|
D3DFORMAT _WICToD3D9(const GUID& guid) noexcept
|
|
{
|
|
for (size_t i = 0; i < std::size(g_WICFormats); ++i)
|
|
{
|
|
if (memcmp(&g_WICFormats[i].wic, &guid, sizeof(GUID)) == 0)
|
|
return g_WICFormats[i].format;
|
|
}
|
|
|
|
return D3DFMT_UNKNOWN;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------
|
|
void FitPowerOf2(UINT origx, UINT origy, UINT& targetx, UINT& targety, size_t maxsize)
|
|
{
|
|
float origAR = float(origx) / float(origy);
|
|
|
|
if (origx > origy)
|
|
{
|
|
size_t x;
|
|
for (x = maxsize; x > 1; x >>= 1) { if (x <= targetx) break; }
|
|
targetx = UINT(x);
|
|
|
|
float bestScore = FLT_MAX;
|
|
for (size_t y = maxsize; y > 0; y >>= 1)
|
|
{
|
|
float score = fabsf((float(x) / float(y)) - origAR);
|
|
if (score < bestScore)
|
|
{
|
|
bestScore = score;
|
|
targety = UINT(y);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
size_t y;
|
|
for (y = maxsize; y > 1; y >>= 1) { if (y <= targety) break; }
|
|
targety = UINT(y);
|
|
|
|
float bestScore = FLT_MAX;
|
|
for (size_t x = maxsize; x > 0; x >>= 1)
|
|
{
|
|
float score = fabsf((float(x) / float(y)) - origAR);
|
|
if (score < bestScore)
|
|
{
|
|
bestScore = score;
|
|
targetx = UINT(x);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------
|
|
HRESULT CreateTextureFromWIC(
|
|
_In_ LPDIRECT3DDEVICE9 device,
|
|
_In_ IWICBitmapFrameDecode* frame,
|
|
_In_ size_t maxsize,
|
|
_In_ DWORD usage,
|
|
_In_ D3DPOOL pool,
|
|
_In_ WIC_LOADER_FLAGS loadFlags,
|
|
_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept
|
|
{
|
|
UINT width, height;
|
|
HRESULT hr = frame->GetSize(&width, &height);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (maxsize > UINT32_MAX)
|
|
return E_INVALIDARG;
|
|
|
|
assert(width > 0 && height > 0);
|
|
|
|
if (!maxsize)
|
|
{
|
|
maxsize = 4096u /*D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
|
|
}
|
|
|
|
assert(maxsize > 0);
|
|
|
|
UINT twidth = width;
|
|
UINT theight = height;
|
|
if (loadFlags & WIC_LOADER_FIT_POW2)
|
|
{
|
|
FitPowerOf2(width, height, twidth, theight, maxsize);
|
|
}
|
|
else if (width > maxsize || height > maxsize)
|
|
{
|
|
float ar = static_cast<float>(height) / static_cast<float>(width);
|
|
if (width > height)
|
|
{
|
|
twidth = static_cast<UINT>(maxsize);
|
|
theight = std::max<UINT>(1, static_cast<UINT>(static_cast<float>(maxsize) * ar));
|
|
}
|
|
else
|
|
{
|
|
theight = static_cast<UINT>(maxsize);
|
|
twidth = std::max<UINT>(1, static_cast<UINT>(static_cast<float>(maxsize) / ar));
|
|
}
|
|
assert(twidth <= maxsize && theight <= maxsize);
|
|
}
|
|
|
|
if (loadFlags & WIC_LOADER_MAKE_SQUARE)
|
|
{
|
|
twidth = std::max<UINT>(twidth, theight);
|
|
theight = twidth;
|
|
}
|
|
|
|
// Determine format
|
|
WICPixelFormatGUID pixelFormat;
|
|
hr = frame->GetPixelFormat(&pixelFormat);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
WICPixelFormatGUID convertGUID;
|
|
memcpy_s(&convertGUID, sizeof(WICPixelFormatGUID), &pixelFormat, sizeof(GUID));
|
|
|
|
D3DFORMAT format = _WICToD3D9(pixelFormat);
|
|
if (format == D3DFMT_UNKNOWN)
|
|
{
|
|
for (size_t i = 0; i < std::size(g_WICConvert); ++i)
|
|
{
|
|
if (memcmp(&g_WICConvert[i].source, &pixelFormat, sizeof(WICPixelFormatGUID)) == 0)
|
|
{
|
|
memcpy_s(&convertGUID, sizeof(WICPixelFormatGUID), &g_WICConvert[i].target, sizeof(GUID));
|
|
|
|
format = _WICToD3D9(g_WICConvert[i].target);
|
|
assert(format != D3DFMT_UNKNOWN);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (format == D3DFMT_UNKNOWN)
|
|
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
|
|
}
|
|
|
|
if (loadFlags & WIC_LOADER_FORCE_RGBA32)
|
|
{
|
|
memcpy_s(&convertGUID, sizeof(WICPixelFormatGUID), &GUID_WICPixelFormat32bppBGRA, sizeof(GUID));
|
|
format = D3DFMT_A8R8G8B8;
|
|
}
|
|
|
|
// Create texture
|
|
if (loadFlags & WIC_LOADER_MIP_AUTOGEN)
|
|
usage |= D3DUSAGE_AUTOGENMIPMAP;
|
|
|
|
ComPtr<IDirect3DTexture9> pTexture;
|
|
hr = device->CreateTexture(twidth, theight, 1u,
|
|
usage, format, pool,
|
|
pTexture.GetAddressOf(), nullptr);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Create staging texture memory
|
|
ComPtr<IDirect3DTexture9> pStagingTexture;
|
|
if (pool == D3DPOOL_DEFAULT)
|
|
{
|
|
hr = device->CreateTexture(twidth, theight, 1u,
|
|
0u, format, D3DPOOL_SYSTEMMEM,
|
|
pStagingTexture.GetAddressOf(), nullptr);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
else
|
|
{
|
|
pStagingTexture = pTexture;
|
|
}
|
|
|
|
D3DLOCKED_RECT LockedRect = {};
|
|
hr = pStagingTexture->LockRect(0, &LockedRect, nullptr, 0);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
uint64_t numBytes = uint64_t(LockedRect.Pitch) * uint64_t(theight);
|
|
|
|
pStagingTexture->UnlockRect(0);
|
|
|
|
if (numBytes > UINT32_MAX)
|
|
{
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
}
|
|
|
|
// Load image data
|
|
if (memcmp(&convertGUID, &pixelFormat, sizeof(GUID)) == 0
|
|
&& twidth == width
|
|
&& theight == height)
|
|
{
|
|
// No format conversion or resize needed
|
|
hr = pStagingTexture->LockRect(0, &LockedRect, nullptr, 0);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = frame->CopyPixels(nullptr, static_cast<UINT>(LockedRect.Pitch), static_cast<UINT>(numBytes),
|
|
static_cast<BYTE*>(LockedRect.pBits));
|
|
|
|
pStagingTexture->UnlockRect(0);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
else if (twidth != width || theight != height)
|
|
{
|
|
// Resize
|
|
auto pWIC = _GetWIC();
|
|
if (!pWIC)
|
|
return E_NOINTERFACE;
|
|
|
|
ComPtr<IWICBitmapScaler> scaler;
|
|
hr = pWIC->CreateBitmapScaler(scaler.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = scaler->Initialize(frame, twidth, theight, WICBitmapInterpolationModeFant);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
WICPixelFormatGUID pfScaler;
|
|
hr = scaler->GetPixelFormat(&pfScaler);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (memcmp(&convertGUID, &pfScaler, sizeof(GUID)) == 0)
|
|
{
|
|
// No format conversion needed
|
|
hr = pStagingTexture->LockRect(0, &LockedRect, nullptr, 0);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = scaler->CopyPixels(nullptr, static_cast<UINT>(LockedRect.Pitch), static_cast<UINT>(numBytes),
|
|
static_cast<BYTE*>(LockedRect.pBits));
|
|
|
|
pStagingTexture->UnlockRect(0);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
else
|
|
{
|
|
ComPtr<IWICFormatConverter> FC;
|
|
hr = pWIC->CreateFormatConverter(FC.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
BOOL canConvert = FALSE;
|
|
hr = FC->CanConvert(pfScaler, convertGUID, &canConvert);
|
|
if (FAILED(hr) || !canConvert)
|
|
{
|
|
return E_UNEXPECTED;
|
|
}
|
|
|
|
hr = FC->Initialize(scaler.Get(), convertGUID, WICBitmapDitherTypeErrorDiffusion, nullptr, 0, WICBitmapPaletteTypeMedianCut);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = pStagingTexture->LockRect(0, &LockedRect, nullptr, 0);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = FC->CopyPixels(nullptr, static_cast<UINT>(LockedRect.Pitch), static_cast<UINT>(numBytes),
|
|
static_cast<BYTE*>(LockedRect.pBits));
|
|
|
|
pStagingTexture->UnlockRect(0);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Format conversion but no resize
|
|
auto pWIC = _GetWIC();
|
|
if (!pWIC)
|
|
return E_NOINTERFACE;
|
|
|
|
ComPtr<IWICFormatConverter> FC;
|
|
hr = pWIC->CreateFormatConverter(FC.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
BOOL canConvert = FALSE;
|
|
hr = FC->CanConvert(pixelFormat, convertGUID, &canConvert);
|
|
if (FAILED(hr) || !canConvert)
|
|
{
|
|
return E_UNEXPECTED;
|
|
}
|
|
|
|
hr = FC->Initialize(frame, convertGUID, WICBitmapDitherTypeErrorDiffusion, nullptr, 0, WICBitmapPaletteTypeMedianCut);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = pStagingTexture->LockRect(0, &LockedRect, nullptr, 0);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = FC->CopyPixels(nullptr, static_cast<UINT>(LockedRect.Pitch), static_cast<UINT>(numBytes),
|
|
static_cast<BYTE*>(LockedRect.pBits));
|
|
|
|
pStagingTexture->UnlockRect(0);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
if (pool == D3DPOOL_DEFAULT)
|
|
{
|
|
hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
}
|
|
|
|
*texture = pTexture.Detach();
|
|
|
|
return S_OK;
|
|
}
|
|
} // anonymous namespace
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT DirectX::CreateWICTextureFromMemory(
|
|
LPDIRECT3DDEVICE9 d3dDevice,
|
|
const uint8_t* wicData,
|
|
size_t wicDataSize,
|
|
LPDIRECT3DTEXTURE9* texture,
|
|
size_t maxsize,
|
|
WIC_LOADER_FLAGS loadFlags) noexcept
|
|
{
|
|
return CreateWICTextureFromMemoryEx(d3dDevice, wicData, wicDataSize, maxsize, 0u, D3DPOOL_DEFAULT, loadFlags, texture);
|
|
}
|
|
|
|
|
|
_Use_decl_annotations_
|
|
HRESULT DirectX::CreateWICTextureFromMemoryEx(
|
|
LPDIRECT3DDEVICE9 d3dDevice,
|
|
const uint8_t* wicData,
|
|
size_t wicDataSize,
|
|
_In_ size_t maxsize,
|
|
_In_ DWORD usage,
|
|
_In_ D3DPOOL pool,
|
|
_In_ WIC_LOADER_FLAGS loadFlags,
|
|
LPDIRECT3DTEXTURE9* texture) noexcept
|
|
{
|
|
if (texture)
|
|
{
|
|
*texture = nullptr;
|
|
}
|
|
|
|
if (!d3dDevice || !wicData || !wicDataSize || !texture)
|
|
return E_INVALIDARG;
|
|
|
|
if (!wicDataSize)
|
|
return E_FAIL;
|
|
|
|
if (wicDataSize > UINT32_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_FILE_TOO_LARGE);
|
|
|
|
auto pWIC = _GetWIC();
|
|
if (!pWIC)
|
|
return E_NOINTERFACE;
|
|
|
|
// Create input stream for memory
|
|
ComPtr<IWICStream> stream;
|
|
HRESULT hr = pWIC->CreateStream(stream.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = stream->InitializeFromMemory(const_cast<uint8_t*>(wicData), static_cast<DWORD>(wicDataSize));
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Initialize WIC
|
|
ComPtr<IWICBitmapDecoder> decoder;
|
|
hr = pWIC->CreateDecoderFromStream(stream.Get(), nullptr, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
ComPtr<IWICBitmapFrameDecode> frame;
|
|
hr = decoder->GetFrame(0, frame.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, usage, pool, loadFlags, texture);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
HRESULT DirectX::CreateWICTextureFromFile(
|
|
LPDIRECT3DDEVICE9 d3dDevice,
|
|
const wchar_t* fileName,
|
|
LPDIRECT3DTEXTURE9* texture,
|
|
size_t maxsize,
|
|
WIC_LOADER_FLAGS loadFlags) noexcept
|
|
{
|
|
return CreateWICTextureFromFileEx(d3dDevice, fileName, maxsize, 0u, D3DPOOL_DEFAULT, loadFlags, texture);
|
|
}
|
|
|
|
_Use_decl_annotations_
|
|
HRESULT DirectX::CreateWICTextureFromFileEx(
|
|
LPDIRECT3DDEVICE9 d3dDevice,
|
|
const wchar_t* fileName,
|
|
size_t maxsize,
|
|
DWORD usage,
|
|
D3DPOOL pool,
|
|
WIC_LOADER_FLAGS loadFlags,
|
|
LPDIRECT3DTEXTURE9* texture) noexcept
|
|
{
|
|
if (texture)
|
|
{
|
|
*texture = nullptr;
|
|
}
|
|
|
|
if (!d3dDevice || !fileName || !texture)
|
|
return E_INVALIDARG;
|
|
|
|
auto pWIC = _GetWIC();
|
|
if (!pWIC)
|
|
return E_NOINTERFACE;
|
|
|
|
// Initialize WIC
|
|
ComPtr<IWICBitmapDecoder> decoder;
|
|
HRESULT hr = pWIC->CreateDecoderFromFilename(fileName,
|
|
nullptr,
|
|
GENERIC_READ,
|
|
WICDecodeMetadataCacheOnDemand,
|
|
decoder.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
ComPtr<IWICBitmapFrameDecode> frame;
|
|
hr = decoder->GetFrame(0, frame.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, usage, pool, loadFlags, texture);
|
|
}
|