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Updated Texconv (markdown)
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@ -163,6 +163,10 @@ This loads the PNG image 'heightmap.png', converts it to a normal-map using lumi
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This loads the HDR (Radiance RGBE) image `myimage.hdr`, performs a tone-mapping operation, and then writes the result to `myimage.bmp`.
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texconv -pow2 -fl 9.3 -f BC3_UNORM -m 1 *.bmp
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This creates a ``DDS`` file for each ``BMP`` file in the current directory that is sized to a power-of-2 respecting aspect ratio with a maximum size of 4096 for a given dimension. The results are compressed as ``DXGI_FORMAT_BC3_UNORM`` (a.k.a. DXT5) and have no mipmaps.
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# Remarks
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Support for [OpenEXR](http://www.openexr.com/) (``EXR``) can be added to the *texconv* utility. Uncomment ``#define USE_OPENEXR`` in the source, and add the DirectXTex auxiliary module to the project. See [[Adding OpenEXR]] for more details including building the OpenEXR library.
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