diff --git a/Resources.md b/Resources.md index 8bd4516..4e0c2c5 100644 --- a/Resources.md +++ b/Resources.md @@ -52,11 +52,19 @@ BC1 & BC3 algorithm from "Real-Time DXT Compression" by JMP van Waveren BC5 algorithm from "Real-Time Normal Map DXT Compression" by JMP van Waveren & Ignacio CastaƱo [link](http://www.nvidia.com/object/real-time-normal-map-dxt-compression.html) -# Intel ISPC compressors +# IHV compressors + +## AMD + +[AMD Compress](http://developer.amd.com/tools-and-sdks/graphics-development/amdcompress/) + +## Intel ISPC compressors [BC6H](https://software.intel.com/en-us/articles/fast-ispc-texture-compressor-update) [BC7](http://software.intel.com/en-us/articles/fast-ispc-texture-compressor) [link](http://gamma.cs.unc.edu/FasTC/) +## NVIDIA + # Gamma correct rendering [Gamma-correct rendering](http://molecularmusings.wordpress.com/2011/11/21/gamma-correct-rendering/)