From 32b2ed9d7bffe87d48a929e2a8b05c1b2c3466ee Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Thu, 3 Oct 2019 20:34:28 -0700 Subject: [PATCH] Updated Image formats (markdown) --- Image-formats.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Image-formats.md b/Image-formats.md index 9a97d6f..1717d6a 100644 --- a/Image-formats.md +++ b/Image-formats.md @@ -44,6 +44,6 @@ The ``PNG`` file format is a commonly used lossless compressed image file format The ``TIF`` or ``TIFF`` file format is kind of meta-container that is often used for image files used in various compressed formats, as well as other application. The image uses of this file format are supported by a built-in WIC codec. See [Wikipedia](https://en.wikipedia.org/wiki/Tagged_Image_File_Format) for more details. # TGA (Truevision Graphics Adapter) -The ``TGA`` file format is one of the earliest and simplest file formats for 24-bits-per-pixel images, and is commonly used as a source file for textures. See [Wikipedia](https://en.wikipedia.org/wiki/Truevision_TGA) and [this text file](http://www.gamers.org/dEngine/quake3/TGA.txt) for more details. +The ``TGA`` file format is one of the earliest and simplest file formats for 24-bits-per-pixel images, and is commonly used as a source file for textures. See [Wikipedia](https://en.wikipedia.org/wiki/Truevision_TGA), [this text file](http://www.gamers.org/dEngine/quake3/TGA.txt), and the [Version 2.0 specification](http://www.dca.fee.unicamp.br/~martino/disciplinas/ea978/tgaffs.pdf) for more details. To aid in debugging, here is a [simple console program](https://github.com/Microsoft/DirectXTex/wiki/tgadump.cpp) for dumping out the content of a TGA header in a human-readable form.