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Updated HDR I O Functions (markdown)

Chuck Walbourn 2016-09-10 21:20:30 -07:00
parent 184e9f4b0d
commit 45bc114aa0

@ -19,7 +19,7 @@ Loads a ``.HDR`` file.
TexMetadata* metadata, ScratchImage& image );
* The data is always loaded as ``R32G32B32A32_FLOAT`` with the alpha channel always set to 1.
* If the file contains a ``32-bit_rle_xyze`` header, no color space conversions is performed
* If the file contains a ``32-bit_rle_xyze`` header, no color space conversions are performed and the data is read "as is".
#SaveToHDRMemory, SaveToHDRFile
Saves an image to a ``.HDR`` file.