diff --git a/Resources.md b/Resources.md index 39c5c55..18a48c3 100644 --- a/Resources.md +++ b/Resources.md @@ -64,7 +64,7 @@ BC5 algorithm from "Real-Time Normal Map DXT Compression" by JMP van Waveren & I [BC7](http://software.intel.com/en-us/articles/fast-ispc-texture-compressor) [link](http://gamma.cs.unc.edu/FasTC/) ## NVIDIA -[NVIDIA Texture Tools](https://developer.nvidia.com/gpu-accelerated-texture-compression) +[NVIDIA Texture Tools](https://developer.nvidia.com/gpu-accelerated-texture-compression) [NVIDIA Texture Tools for Adobe Photoshop](https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop) # Gamma correct rendering