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Updated Texassemble (markdown)
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@ -11,6 +11,7 @@ _This utility does not support mipmap generation or texture compression, but the
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[-sepalpha] [-wrap | -mirror] [-alpha]
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[-o <outputfile>] [-y] [-dx10] [-tonemap]
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[-nologo] [-flist <filename>]
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[-bgcolor]
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<file-name(s)>
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The file-name parameter indicates the file(s) to use to create the assembled image using ``dds``, ``tga``, ``hdr``, or a WIC-supported format (``bmp``, ``jpg``, ``png``, ``jxr``, etc.).
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@ -35,6 +36,8 @@ The file-name parameter indicates the file(s) to use to create the assembled ima
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> The ``merge`` command matches the legacy DirectX Texture Tool behavior when doing "Open Alpha onto Surface..."
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**gif**: Converts an animated ``gif`` into a texture array with properly composed frames.
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# Optional Switches Description
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**-r**: Input file names can contain wildcard characters (``?`` or ``*``). If this switch is used, subdirectories are also searched.
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@ -65,6 +68,8 @@ The file-name parameter indicates the file(s) to use to create the assembled ima
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**-flist _filename_**: Uses the provided filename as a text file containing a list of input files (one per line). Ignores lines that begin with ``#`` (used for comments). Does not support providing additional command-line arguments or the use of filename wildcards.
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**-bgcolor**: When doing the ``gif`` command, by default it always uses a transparent background color which is consistent with most browsers. You can choose to use the background color metadata in the file with this switch instead, but the results are not likely to match most viewers.
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# Examples
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texassemble volume -w 256 -h 256 -o volume.dds lena.jpg fishingboat.jpg peppers.tiff
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