From 67818c174623d07f8eaa10a364c5011a43313be4 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Mon, 20 Dec 2021 15:10:16 -0800 Subject: [PATCH] Updated Resources (markdown) --- Resources.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Resources.md b/Resources.md index f310aa8..188bd48 100644 --- a/Resources.md +++ b/Resources.md @@ -60,7 +60,7 @@ BC1 & BC3 algorithm from "Real-Time DXT Compression" by JMP van Waveren BC5 algorithm from "Real-Time Normal Map DXT Compression" by JMP van Waveren & Ignacio CastaƱo [link](http://www.nvidia.com/object/real-time-normal-map-dxt-compression.html) -Fast Block Compress Xbox One sample [link](https://github.com/microsoft/Xbox-ATG-Samples/tree/master/XDKSamples/Graphics/FastBlockCompress) +Fast Block Compress Xbox One sample [link](https://github.com/microsoft/Xbox-ATG-Samples/tree/main/XDKSamples/Graphics/FastBlockCompress) "Texture Compression in Real-time using the GPU" by Tranchida (GDC2010) [link](http://twvideo01.ubm-us.net/o1/vault/gdc10/slides/Tranchida_TextureCompressionInRealtime.pdf)