From 6ba1a58bd08acc228688d4b60a9955afa592e677 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Mon, 12 Sep 2016 22:26:37 -0700 Subject: [PATCH] Updated Texassemble (markdown) --- Texassemble.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/Texassemble.md b/Texassemble.md index dd5ff7b..2d58e46 100644 --- a/Texassemble.md +++ b/Texassemble.md @@ -1,17 +1,16 @@ -This DirectXTex sample is a command-line texture utility for creating DDS files containing cubemaps, volume maps, or texture arrays from individual images. +This DirectXTex sample is a command-line texture utility for creating ``DDS`` files containing cubemaps, volume maps, or texture arrays created from individual images. -_This utility does not support mipmap generation or texture compression, but the resulting .DDS file can be further processed by the [[Texconv]] utility. Any texture compressed input file is decompressed on load._ +_This utility does not support mipmap generation or texture compression, but the resulting ``DDS`` file can be further processed by the [[Texconv]] utility. Any texture compressed input file is decompressed on load._ # Syntax ``Texassemble.exe`` uses the following command syntax: texassemble [-r] [-cube | - volume | -array | -cubearray] [-w width] [-h height] [-f format] [-if filter] [-sepalpha] - [-o ] [-dx10] [-nologo] + [-o ] [-dx10] [-nologo] + -The file-name parameter indicates the file(s) to use to create the image. - -The optional command-line switches are described in the following table. +The file-name parameter indicates the file(s) to use to create the assembled image using ``dds``, ``tga``, ``hdr``, or a WIC-supported format (``bmp``, ``jpg``, ``png``, ``jxr``, etc.). # Optional Switches Description **-r**: Input file names can contain wildcard characters (``?`` or ``*``). If this switch is used, subdirectories are also searched.