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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 20:10:05 +00:00

Updated Texconv (markdown)

Chuck Walbourn 2019-01-18 14:21:44 -08:00
parent f1eaeceb76
commit 71ca38b908

@ -16,7 +16,7 @@ This DirectXTex sample is an implementation of the **texconv** command-line text
[-nmap flags] [-nmapamp number]
[-bcuniform] [-bcmax | -bcquick] [-bcdither]
[-wicq number] [-wiclossless] [-wicmulti]
[-c colorkey] [-rotatecolor rot] [-nits number] [-tonemap] [-x2bias]
[-c colorkey] [-rotatecolor rot] [-nits number] [-tonemap] [-x2bias] [-inverty]
[-timing]
<file-name(s)>
@ -140,6 +140,8 @@ The file-name parameter indicates the file(s) to convert using ``dds``, ``tga``,
**-x2bias**: Enables special ``*2 -1`` conversion cases for converting unorm <-> float, and positive-only-floats <-> float/snorm. These are typically used with normal maps.
**-inverty**: Inverts the value of the green channel. This is typically used for normal maps to deal with OpenGL vs. Direct3D conventions for 'push in' vs. 'push out'.
**-timing**: Displays compression timing information
> Run without any command-line options for a full list of options.