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Updated Texconv (markdown)
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@ -16,7 +16,7 @@ This DirectXTex sample is an implementation of the **texconv** command-line text
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[-nmap flags] [-nmapamp number]
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[-bcuniform] [-bcmax | -bcquick] [-bcdither]
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[-wicq number] [-wiclossless] [-wicmulti]
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[-c colorkey] [-rotatecolor rot] [-nits number] [-tonemap] [-x2bias]
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[-c colorkey] [-rotatecolor rot] [-nits number] [-tonemap] [-x2bias] [-inverty]
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[-timing]
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<file-name(s)>
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@ -140,6 +140,8 @@ The file-name parameter indicates the file(s) to convert using ``dds``, ``tga``,
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**-x2bias**: Enables special ``*2 -1`` conversion cases for converting unorm <-> float, and positive-only-floats <-> float/snorm. These are typically used with normal maps.
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**-inverty**: Inverts the value of the green channel. This is typically used for normal maps to deal with OpenGL vs. Direct3D conventions for 'push in' vs. 'push out'.
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**-timing**: Displays compression timing information
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> Run without any command-line options for a full list of options.
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