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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-24 13:20:13 +00:00

Updated Texassemble (markdown)

Chuck Walbourn 2022-11-05 13:03:27 -07:00
parent 7765199e48
commit 8be7d10459

@ -34,10 +34,12 @@ The file-name parameter indicates the file(s) to use to create the assembled ima
**cubearray**: Creates a cubemap array. Must have a multiple of six images. Note that loading the resulting DDS file requires feature level 10.1 or better hardware if it contains more than a single cubemap.
**h-cross**, **v-cross**: Creates a horizontal/vertical cross image from an input cubemap ``dds`` file
**h-cross**, **v-cross**, **v-cross-fnz**: Creates a horizontal/vertical cross image from an input cubemap ``dds`` file. *v-cross-fnz* is the same as *v-cross* but flips the negative Z face around.
**h-strip**, **v-strip**: Creates a horizontal/vertical strip image from an input cubemap ``dds`` file
**h-tee**: Creates a horizontal "T" image from an input cubemap ``dds`` file
![Cubemap image layouts](https://docs.unity3d.com/uploads/Textures/CubeLayout6Faces1.png)
**array-strip**: Creates a horizontal strip image from an input 1D/2D array ``dds`` file.