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Updated Texassemble (markdown)
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@ -34,10 +34,12 @@ The file-name parameter indicates the file(s) to use to create the assembled ima
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**cubearray**: Creates a cubemap array. Must have a multiple of six images. Note that loading the resulting DDS file requires feature level 10.1 or better hardware if it contains more than a single cubemap.
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**h-cross**, **v-cross**: Creates a horizontal/vertical cross image from an input cubemap ``dds`` file
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**h-cross**, **v-cross**, **v-cross-fnz**: Creates a horizontal/vertical cross image from an input cubemap ``dds`` file. *v-cross-fnz* is the same as *v-cross* but flips the negative Z face around.
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**h-strip**, **v-strip**: Creates a horizontal/vertical strip image from an input cubemap ``dds`` file
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**h-tee**: Creates a horizontal "T" image from an input cubemap ``dds`` file
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![Cubemap image layouts](https://docs.unity3d.com/uploads/Textures/CubeLayout6Faces1.png)
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**array-strip**: Creates a horizontal strip image from an input 1D/2D array ``dds`` file.
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