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Updated Resources (markdown)
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@ -48,6 +48,8 @@ Gamefest 2010 - [Block Compression Smorgasbord](http://download.microsoft.com/do
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High-Quality, Fast DX11 Texture Compression with ISPC [slides](https://www.slideshare.net/GaelHofemeier/high-quality-fastdx11texturecompression)
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[Blog: Proper pbit computation in the BC7 texture format ](https://richg42.blogspot.com/2018/04/proper-pbit-computation-in-bc7-texture.html)
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# 'Fast Block Compression' schemes
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BC1 & BC3 algorithm from "Real-Time DXT Compression" by JMP van Waveren
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[link](http://www.nvidia.com/object/real-time-ycocg-dxt-compression.html) [link](http://software.intel.com/en-us/articles/fast-cpu-dxt-compression)
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