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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-24 21:30:14 +00:00

Updated Resources (markdown)

Chuck Walbourn 2019-07-02 22:34:33 -07:00
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@ -48,6 +48,8 @@ Gamefest 2010 - [Block Compression Smorgasbord](http://download.microsoft.com/do
High-Quality, Fast DX11 Texture Compression with ISPC [slides](https://www.slideshare.net/GaelHofemeier/high-quality-fastdx11texturecompression)
[Blog: Proper pbit computation in the BC7 texture format ](https://richg42.blogspot.com/2018/04/proper-pbit-computation-in-bc7-texture.html)
# 'Fast Block Compression' schemes
BC1 & BC3 algorithm from "Real-Time DXT Compression" by JMP van Waveren
[link](http://www.nvidia.com/object/real-time-ycocg-dxt-compression.html) [link](http://software.intel.com/en-us/articles/fast-cpu-dxt-compression)