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Updated DirectXTexXbox (markdown)
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|[[DirectXTex]]|
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For Xbox One XDK / Microsoft GDKX development, there are a number of Xbox extension functions for rearranging textures for the target hardware offline. This functionality is available with the official samples and hosted in the ``xbox`` branch on GitHub.
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For _Microsoft GDK with Xbox Extensions_ and the legacy _Xbox One XDK_, there are a number of Xbox extension functions for rearranging textures for the target hardware offline. This functionality is available with the official samples and hosted in the ``xbox`` branch on GitHub.
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> The [xtexconv](https://aka.ms/atgsplxtexconv) sample is a variant of the [[texconv]] command-line tool that uses these extensions.
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> The **xtexconv** sample for the [GDKX](https://github.com/microsoft/Xbox-GDK-Samples/tree/main/Samples/Tools/xtexconv) or [XDK](https://aka.ms/atgsplxtexconv) is a variant of the [[texconv]] command-line tool that uses these extensions.
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These extensions are only usable by [Xbox registered developers](https://www.xbox.com/en-US/developers) via the Xbox One XDK / Microsoft GDKX.
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These extensions are only usable by [Xbox registered developers](https://www.xbox.com/en-US/developers) via the NDA SDKs since it uses a private library.
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# Header
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