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Updated Texassemble (markdown)
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@ -22,12 +22,14 @@ The file-name parameter indicates the file(s) to use to create the assembled ima
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**array**: Creates a 1D or 2D texture array. Must have at least two images. Note that loading the resulting DDS file requires feature level 10.0 or better hardware.
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**cubearray**: Creates a cubemap array. Must have a multiple of six images. Note that loading the resulting DDS file requires feature level 10.1 or better hardware.
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**cubearray**: Creates a cubemap array. Must have a multiple of six images. Note that loading the resulting DDS file requires feature level 10.1 or better hardware if it contains more than a single cubemap.
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**h-cross**, **v-cross**: Creates a vertical/horizontal cross image from an input cubemap dds file
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**h-strip**, **v-strip**: Creates a vertical/horizontal strip image from an input cubemap dds file
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![Cubemap image layouts](https://docs.unity3d.com/ja/current/uploads/Textures/CubeLayout6Faces.png)
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# Optional Switches Description
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**-r**: Input file names can contain wildcard characters (``?`` or ``*``). If this switch is used, subdirectories are also searched.
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