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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-24 13:20:13 +00:00

Updated Texassemble (markdown)

Chuck Walbourn 2022-03-01 15:03:41 -08:00
parent 3e346554a1
commit cbedb9be87

@ -142,3 +142,5 @@ This creates a DDS that contains a texture 2D array with format ``DXGI_FORMAT_B8
Partial cubemaps (where less than 6 faces are specified) are not supported by Direct3D 10 or later. Therefore this tool only supports cubemaps with all six faces defined.
Support for [OpenEXR](http://www.openexr.com/) (``EXR``) can be added to the *texassemble* utility. Uncomment ``#define USE_OPENEXR`` in the source, and add the DirectXTex auxiliary module to the project. See [[Adding OpenEXR]] for more details including building the OpenEXR library.
The texassemble tool supports any additional installed WIC codec. For example, if you install the [HEIF WIC Codec](https://aka.ms/heif), the tool can successfully read ``.HEIF`` or ``.HEIC`` images. This WIC codec does not support writing these files formats, so texassemble cannot output them.