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Updated Home (markdown)
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@ -98,6 +98,12 @@ This project is subject to Microsoft's Open Source [Security Policy](https://git
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For a list of known vulnerabilities, see [GitHub](https://github.com/microsoft/DirectXTex/security/advisories).
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# Roadmap
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Planned work is implementing DirectX12 features like the DirectCompute-based GPU codec (currently only supports DirectX 11), and an implementation of Standard Swizzle.
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New command-line tools are planned `texenvmap` for generating various styles of environment maps, and `textile` for processing data for texture tiling.
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# Contributing
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This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
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