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Updated Texassemble (markdown)
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@ -18,6 +18,7 @@ texassemble <command>
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[-fl feature-level]
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[-bgcolor]
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[-swizzle rgbamask]
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[-stripmips]
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<file-name(s)>
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```
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@ -87,6 +88,8 @@ The file-name parameter indicates the file(s) to use to create the assembled ima
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> The ``merge`` command default swizzle mask matches the legacy DirectX Texture Tool behavior when doing "Open Alpha onto Surface..."
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**-stripmips**: For the ``cube``, ``array``, ``volume``, or ``cubearray`` command, the input images are expected to be single images. This option allows mip-mapped 1D or 2D textures to be used as inputs, which removes the mip-chain during processing.
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# Examples
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```
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