add missing includes detected in VS2015.
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@ -5,6 +5,7 @@
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#include "internal_includes/Shader.h"
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#include "internal_includes/HLSLCrossCompilerContext.h"
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#include "internal_includes/Instruction.h"
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#include <algorithm>
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uint32_t Operand::GetAccessMask() const
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{
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@ -12,6 +12,7 @@
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#include <float.h>
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#include <stdlib.h>
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#include <algorithm>
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using namespace HLSLcc;
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@ -7,6 +7,7 @@
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#include "internal_includes/toMetal.h"
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#include <cmath>
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#include <sstream>
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#include <algorithm>
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#include <float.h>
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#include <stdlib.h>
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