OpenSubdiv/opensubdiv/hbr/fvarEdit.h

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2012-06-08 18:18:20 +00:00
//
// Copyright (C) Pixar. All rights reserved.
//
// This license governs use of the accompanying software. If you
// use the software, you accept this license. If you do not accept
// the license, do not use the software.
//
// 1. Definitions
// The terms "reproduce," "reproduction," "derivative works," and
// "distribution" have the same meaning here as under U.S.
// copyright law. A "contribution" is the original software, or
// any additions or changes to the software.
// A "contributor" is any person or entity that distributes its
// contribution under this license.
// "Licensed patents" are a contributor's patent claims that read
// directly on its contribution.
//
// 2. Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license,
// including the license conditions and limitations in section 3,
// each contributor grants you a non-exclusive, worldwide,
// royalty-free copyright license to reproduce its contribution,
// prepare derivative works of its contribution, and distribute
// its contribution or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license,
// including the license conditions and limitations in section 3,
// each contributor grants you a non-exclusive, worldwide,
// royalty-free license under its licensed patents to make, have
// made, use, sell, offer for sale, import, and/or otherwise
// dispose of its contribution in the software or derivative works
// of the contribution in the software.
//
// 3. Conditions and Limitations
// (A) No Trademark License- This license does not grant you
// rights to use any contributor's name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over
// patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends
// automatically.
// (C) If you distribute any portion of the software, you must
// retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source
// code form, you may do so only under this license by including a
// complete copy of this license with your distribution. If you
// distribute any portion of the software in compiled or object
// code form, you may only do so under a license that complies
// with this license.
// (E) The software is licensed "as-is." You bear the risk of
// using it. The contributors give no express warranties,
// guarantees or conditions. You may have additional consumer
// rights under your local laws which this license cannot change.
// To the extent permitted under your local laws, the contributors
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//
#ifndef HBRFVAREDIT_H
#define HBRFVAREDIT_H
#include "../hbr/hierarchicalEdit.h"
#include "../hbr/vertexEdit.h"
template <class T> class HbrFVarEdit;
template <class T>
std::ostream& operator<<(std::ostream& out, const HbrFVarEdit<T>& path) {
out << "vertex path = (" << path.faceid << ' ';
for (int i = 0; i < path.nsubfaces; ++i) {
out << static_cast<int>(path.subfaces[i]) << ' ';
}
return out << static_cast<int>(path.vertexid) << "), edit = (" << path.edit[0] << ',' << path.edit[1] << ',' << path.edit[2] << ')';
}
template <class T>
class HbrFVarEdit : public HbrHierarchicalEdit<T> {
public:
HbrFVarEdit(int _faceid, int _nsubfaces, unsigned char *_subfaces, unsigned char _vertexid, int _index, int _width, int _offset, typename HbrHierarchicalEdit<T>::Operation _op, float *_edit)
: HbrHierarchicalEdit<T>(_faceid, _nsubfaces, _subfaces), vertexid(_vertexid), index(_index), width(_width), offset(_offset), op(_op) {
edit = new float[width];
memcpy(edit, _edit, width * sizeof(float));
}
HbrFVarEdit(int _faceid, int _nsubfaces, int *_subfaces, int _vertexid, int _index, int _width, int _offset, typename HbrHierarchicalEdit<T>::Operation _op, float *_edit)
: HbrHierarchicalEdit<T>(_faceid, _nsubfaces, _subfaces), vertexid(_vertexid), index(_index), width(_width), offset(_offset), op(_op) {
edit = new float[width];
memcpy(edit, _edit, width * sizeof(float));
}
virtual ~HbrFVarEdit() {
delete[] edit;
}
// Return the vertex id (the last element in the path)
unsigned char GetVertexID() const { return vertexid; }
friend std::ostream& operator<< <T> (std::ostream& out, const HbrFVarEdit<T>& path);
// Return index into the facevarying data
int GetIndex() const { return index; }
// Return width of the data
int GetWidth() const { return width; }
// Return offset of the data
int GetOffset() const { return offset; }
// Get the numerical value of the edit
const float* GetEdit() const { return edit; }
// Get the type of operation
typename HbrHierarchicalEdit<T>::Operation GetOperation() const { return op; }
virtual void ApplyEditToFace(HbrFace<T>* face) {
if (HbrHierarchicalEdit<T>::GetNSubfaces() == face->GetDepth()) {
// The edit will modify the data and almost certainly
// create a discontinuity, so allocate storage for a new
// copy of the existing data specific to the face (or use
// one that already exists) and modify that
HbrFVarData<T> &fvt = face->GetVertex(vertexid)->GetFVarData(face);
if (fvt.GetFace() != face) {
// This is the generic fvt, allocate a new copy and edit it
HbrFVarData<T> &newfvt = face->GetVertex(vertexid)->NewFVarData(face);
newfvt.SetAllData(face->GetMesh()->GetTotalFVarWidth(), fvt.GetData(0));
newfvt.ApplyFVarEdit(*const_cast<const HbrFVarEdit<T>*>(this));
} else {
fvt.ApplyFVarEdit(*const_cast<const HbrFVarEdit<T>*>(this));
}
}
}
private:
const unsigned char vertexid;
const int index;
const int width;
const int offset;
float* edit;
typename HbrHierarchicalEdit<T>::Operation op;
};
#endif /* HBRFVAREDIT_H */