OpenSubdiv/opensubdiv/far/stencilTables.h

249 lines
7.4 KiB
C
Raw Normal View History

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef FAR_STENCILTABLES_H
#define FAR_STENCILTABLES_H
#include "../version.h"
#include <vector>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
/// \brief Stencil descriptor
///
/// Allows access and manipulation of a single stencil in a FarStencilTables.
///
class FarStencil {
public:
/// \brief Returns the size of the stencil (number of control vertices)
int GetSize() const {
return *_size;
}
/// \brief Returns the control vertices indices
int const * GetVertexIndices() const {
return _indices;
}
/// \brief Returns the interpolation weights
float const * GetValueWeights() const {
return _point;
}
/// \brief Returns U derivative interpolation weights
float const * GetUDerivWeights() const {
return _uderiv;
}
/// \brief Returns V derivative interpolation weights
float const * GetVDerivWeights() const {
return _vderiv;
}
/// \brief Increment to the next stencil in the array
/// Note : there is no array boundary check !
void Increment() {
int stride = *_size;
++_size;
_indices += stride;
_point += stride;
_uderiv += stride;
_vderiv += stride;
}
private:
FarStencil( int * size,
int * indices,
float * point,
float * uderiv,
float * vderiv )
: _size(size),
_indices(indices),
_point(point),
_uderiv(uderiv),
_vderiv(vderiv) {
}
friend class FarStencilTables;
template <class T> friend class FarStencilTablesFactory;
int * _size,
* _indices;
float * _point,
* _uderiv,
* _vderiv;
};
/// \brief Table of subdivision stencils.
///
/// Stencils are the most direct methods of evaluation of locations on the limit
/// of a surface. Every point of a limit surface can be computed by linearly
/// blending a collection of coarse control vertices.
///
/// A stencil assigns a series of control vertex indices with a blending weight
/// that corresponds to a unique parametric location of the limit surface. When
/// the control vertices move in space, the limit location can be very efficiently
/// recomputed simply by applying the blending weights to the series of coarse
/// control vertices.
///
class FarStencilTables {
public:
/// \brief Clears the stencils from the table
void Clear() {
_sizes.clear();
_offsets.clear();
_indices.clear();
_point.clear();
_uderiv.clear();
_vderiv.clear();
}
/// \brief Returns the number of stencils in the tables
int GetNumStencils() const {
return (int)_sizes.size();
}
/// \brief Updates point values based on the control values
///
/// \note The values array is assumed to be at least as big as the
/// result of \c GetNumStencils().
template <class T>
void UpdateValues( T const *controlValues, T *values, int stride=0 ) const {
_Update( controlValues, &_point.at(0), values, stride );
}
/// \brief Updates derivative values based on the control values
///
/// \note The values array is assumed to be at least as big as the
/// result of \c GetNumStencils().
template <class T>
void UpdateDerivs( T const *controlValues, T *uderivs,
T *vderivs, int stride=0 ) const {
_Update( controlValues, &_uderiv.at(0), uderivs, stride );
_Update( controlValues, &_vderiv.at(0), vderivs, stride );
}
/// \brief Returns a FarStencil at index i in the tables
FarStencil GetStencil(int i) const;
/// \brief Returns the number of control vertices of each stencil in the table
std::vector<int> const & GetSizes() const {
return _sizes;
}
/// \brief Returns the offset to a given stencil
std::vector<int> const & GetOffsets() const {
return _offsets;
}
/// \brief Returns the indices of the control vertices
std::vector<int> const & GetControlIndices() const {
return _indices;
}
/// \brief Returns the stencils interpolation weights
std::vector<float> const & GetWeights() const {
return _point;
}
/// \brief Returns the stencils U deriv weights
std::vector<float> const & GetDuWeights() const {
return _uderiv;
}
/// \brief Returns the stencils U deriv weights
std::vector<float> const & GetDvWeights() const {
return _vderiv;
}
private:
template <class T> friend class FarStencilTablesFactory;
// Update values by appling cached stencil weights to new control values
template <class T> void _Update( T const *controlValues,
float const * weights,
T *values,
int stride ) const;
std::vector<int> _sizes; // number of coeffiecient for each stencil
std::vector<int> _offsets; // offset to the start of each stencil
std::vector<int> _indices;
std::vector<float> _point, // weight coefficients (value & derivatives)
_uderiv,
_vderiv;
};
template <class T> void
FarStencilTables::_Update( T const *controlValues,
float const * weights,
T *values,
int stride ) const {
int const * index = &_indices.at(0);
for (int i=0; i<GetNumStencils(); ++i) {
// Zero out the result accumulators
values[i].Clear();
// For each element in the array, add the coefs contribution
for (int j=0; j<_sizes[i]; ++j, ++index, ++weights) {
values[i].AddWithWeight( controlValues[*index], *weights );
}
}
}
inline FarStencil
FarStencilTables::GetStencil(int i) const {
int ofs = _offsets[i];
return FarStencil( const_cast<int *>(&_sizes[i]),
const_cast<int *>(&_indices[ofs]),
const_cast<float *>(&_point[ofs]),
const_cast<float *>(&_uderiv[ofs]),
const_cast<float *>(&_vderiv[ofs]) );
}
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // FAR_STENCILTABLES_H