OpenSubdiv/examples/projectTest/main.cpp

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//
// Copyright (C) Pixar. All rights reserved.
//
// This license governs use of the accompanying software. If you
// use the software, you accept this license. If you do not accept
// the license, do not use the software.
//
// 1. Definitions
// The terms "reproduce," "reproduction," "derivative works," and
// "distribution" have the same meaning here as under U.S.
// copyright law. A "contribution" is the original software, or
// any additions or changes to the software.
// A "contributor" is any person or entity that distributes its
// contribution under this license.
// "Licensed patents" are a contributor's patent claims that read
// directly on its contribution.
//
// 2. Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license,
// including the license conditions and limitations in section 3,
// each contributor grants you a non-exclusive, worldwide,
// royalty-free copyright license to reproduce its contribution,
// prepare derivative works of its contribution, and distribute
// its contribution or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license,
// including the license conditions and limitations in section 3,
// each contributor grants you a non-exclusive, worldwide,
// royalty-free license under its licensed patents to make, have
// made, use, sell, offer for sale, import, and/or otherwise
// dispose of its contribution in the software or derivative works
// of the contribution in the software.
//
// 3. Conditions and Limitations
// (A) No Trademark License- This license does not grant you
// rights to use any contributor's name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over
// patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends
// automatically.
// (C) If you distribute any portion of the software, you must
// retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source
// code form, you may do so only under this license by including a
// complete copy of this license with your distribution. If you
// distribute any portion of the software in compiled or object
// code form, you may only do so under a license that complies
// with this license.
// (E) The software is licensed "as-is." You bear the risk of
// using it. The contributors give no express warranties,
// guarantees or conditions. You may have additional consumer
// rights under your local laws which this license cannot change.
// To the extent permitted under your local laws, the contributors
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//
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#if defined( _WIN32)
#include <windows.h>
#endif
#include <osd/cpuComputeContext.h>
#include <osd/cpuComputeController.h>
#include <osd/cpuEvalLimitContext.h>
#include <osd/cpuEvalLimitController.h>
#include <osd/cpuVertexBuffer.h>
#include <osd/error.h>
#include <osd/mesh.h>
#include <osd/vertex.h>
#include <osdutil/mesh.h>
#include <osdutil/refiner.h>
#include "../common/stopwatch.h"
#include <cfloat>
#include <vector>
#include <fstream>
#include <sstream>
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#include <cstdlib>
#ifdef OPENSUBDIV_HAS_OPENMP
#include <omp.h>
#endif
using namespace OpenSubdiv;
//------------------------------------------------------------------------------
typedef HbrMesh<OsdVertex> OsdHbrMesh;
typedef HbrVertex<OsdVertex> OsdHbrVertex;
typedef HbrFace<OsdVertex> OsdHbrFace;
typedef HbrHalfedge<OsdVertex> OsdHbrHalfedge;
typedef FarMesh<OsdVertex> OsdFarMesh;
typedef FarMeshFactory<OsdVertex> OsdFarMeshFactory;
typedef FarSubdivisionTables<OsdVertex> OsdFarMeshSubdivision;
//------------------------------------------------------------------------------
static void
createOsdMesh(int level)
{
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float points[] = { 0.000000f, -1.414214f, 1.000000f,
1.414214f, 0.000000f, 1.000000f,
-1.414214f, 0.000000f, 1.000000f,
0.000000f, 1.414214f, 1.000000f,
-1.414214f, 0.000000f, -1.000000f,
0.000000f, 1.414214f, -1.000000f,
0.000000f, -1.414214f, -1.000000f,
1.414214f, 0.000000f, -1.000000f };
int nverts[] = { 4, 4, 4, 4, 4, 4};
int indices[] = { 0, 1, 3, 2,
2, 3, 5, 4,
4, 5, 7, 6,
6, 7, 1, 0,
1, 7, 5, 3,
6, 0, 2, 4};
// Scheme scheme = kCatmark;
PxOsdUtilSubdivTopology t;
t.name = "TestSubdiv";
for (int i=0; i< (int)(sizeof(nverts)/sizeof(int)); ++i) {
t.nverts.push_back(nverts[i]);
}
for (int i=0; i< (int)(sizeof(indices)/sizeof(int)); ++i) {
t.indices.push_back(indices[i]);
}
t.numVertices = (int)sizeof(points)/(3*sizeof(float));
t.maxLevels = 8;
std::string errorMessage;
PxOsdUtilRefiner refiner;
// Create refiner, passing "false" to adaptive so we'll get
// uniform refinement
if (not refiner.Initialize(t, false, &errorMessage)) {
std::cout << "Refiner creation failed with " << errorMessage << std::endl;
return;
}
std::vector<int> refinedQuads;
if (not refiner.GetRefinedQuads(&refinedQuads, &errorMessage)) {
std::cout << "GetRefinedQuads failed with " << errorMessage << std::endl;
}
std::cout << "Quads = " << refinedQuads.size()/4 << std::endl;
for (int i=0; i<(int)refinedQuads.size(); i+=4) {
std::cout << "(" << refinedQuads[i] <<
", " << refinedQuads[i+1] <<
", " << refinedQuads[i+2] <<
", " << refinedQuads[i+3] <<
")\n";
}
/*
// Push the vertex data:
std::vector<float> pointsVec;
pointsVec.resize(sizeof(points));
for (int i=0; i<(int)sizeof(points); ++i) {
pointsVec[i] = points[i];
}
shape->SetCoarsePositions(pointsVec);
std::vector<float> refinedPositions;
if (not (shape->Refine(2) and
shape->GetPositions(&refinedPositions, &errorMessage) and
shape->GetQuads(&refinedQuads, &errorMessage))) {
std::cout << errorMessage << std::endl;
} else {
std::cout << "Hot damn, it worked.\n";
std::cout << "Positions = " << refinedPositions.size()/3 << std::endl;
for (int i=0; i<(int)refinedPositions.size(); i+=3) {
std::cout << "(" << refinedPositions[i] <<
", " << refinedPositions[i+1] <<
"," << refinedPositions[i+2] << ")\n";
}
if (not shape->WriteRefinedObj("foo.obj", &errorMessage)) {
std::cout << errorMessage << std::endl;
}
}
*/
}
//------------------------------------------------------------------------------
static void
callbackError(OpenSubdiv::OsdErrorType err, const char *message)
{
printf("OsdError: %d\n", err);
printf("%s", message);
}
//------------------------------------------------------------------------------
int main(int, char**) {
OsdSetErrorCallback(callbackError);
createOsdMesh(1);
}