OpenSubdiv/opensubdiv/CMakeLists.txt

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#
# Copyright 2013 Pixar
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#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
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#
# 6. Trademarks. This License does not grant permission to use the trade
# names, trademarks, service marks, or product names of the Licensor
# and its affiliates, except as required to comply with Section 4(c) of
# the License and to reproduce the content of the NOTICE file.
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#
# You may obtain a copy of the Apache License at
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#
# http://www.apache.org/licenses/LICENSE-2.0
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#
# Unless required by applicable law or agreed to in writing, software
# distributed under the Apache License with the above modification is
# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the Apache License for the specific
# language governing permissions and limitations under the Apache License.
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#
if (NOT NO_LIB)
#---------------------------------------------------------------------------
include_directories(
"${PROJECT_SOURCE_DIR}/opensubdiv"
)
#---------------------------------------------------------------------------
# platform dependent tweaks
if(APPLE OR UNIX)
set(PLATFORM_COMPILE_FLAGS -fPIC)
elseif(WIN32)
endif()
add_definitions(
${PLATFORM_COMPILE_FLAGS}
)
#---------------------------------------------------------------------------
if( OPENMP_FOUND )
if (CMAKE_COMPILER_IS_GNUCXX)
list(APPEND PLATFORM_CPU_LIBRARIES gomp)
endif()
endif()
if( TBB_FOUND )
include_directories("${TBB_INCLUDE_DIR}")
list(APPEND PLATFORM_CPU_LIBRARIES
${TBB_LIBRARIES}
)
endif()
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if(OPENGL_FOUND OR OPENCL_FOUND OR DXSDK_FOUND OR METAL_FOUND)
add_subdirectory(tools/stringify)
endif()
if( OPENGL_FOUND )
include_directories(${OPENGL_LOADER_INCLUDE_DIRS})
list(APPEND PLATFORM_GPU_LIBRARIES
${OPENGL_LOADER_LIBRARIES}
)
set(OPENGL_LOADER_OBJS $<TARGET_OBJECTS:glLoader_obj>)
elseif( OPENGLES_FOUND )
include_directories("${OPENGLES_INCLUDE_DIR}")
list(APPEND PLATFORM_GPU_LIBRARIES
${OPENGLES_LIBRARIES}
)
endif()
if( DXSDK_FOUND )
include_directories( "${DXSDK_INCLUDE_DIR}" )
list(APPEND PLATFORM_GPU_LIBRARIES
${DXSDK_LIBRARIES}
)
endif()
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if( METAL_FOUND )
include_directories( "${METAL_INCLUDE_DIR}" )
list(APPEND PLATFORM_GPU_LIBRARIES
${METAL_LIBRARIES}
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
endif()
if ( OPENCL_FOUND )
include_directories( "${OPENCL_INCLUDE_DIRS}" )
list(APPEND PLATFORM_GPU_LIBRARIES
${OPENCL_LIBRARIES}
)
endif()
if( CUDA_FOUND )
include_directories( "${CUDA_INCLUDE_DIRS}" )
endif()
#---------------------------------------------------------------------------
add_subdirectory(hbr)
add_subdirectory(sdc)
add_subdirectory(vtr)
add_subdirectory(far)
add_subdirectory(osd)
#---------------------------------------------------------------------------
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install( FILES version.h
DESTINATION
"${CMAKE_INCDIR_BASE}"
PERMISSIONS
OWNER_READ
GROUP_READ
WORLD_READ )
#---------------------------------------------------------------------------
# Build static libs ------------------------------------
add_library(osd_static_cpu
STATIC
version.cpp
$<TARGET_OBJECTS:sdc_obj>
$<TARGET_OBJECTS:vtr_obj>
$<TARGET_OBJECTS:far_obj>
$<TARGET_OBJECTS:osd_cpu_obj>
)
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set_target_properties(osd_static_cpu
PROPERTIES
OUTPUT_NAME osdCPU
CLEAN_DIRECT_OUTPUT 1
FOLDER "opensubdiv"
)
target_link_libraries(osd_static_cpu
${PLATFORM_CPU_LIBRARIES}
)
install( TARGETS osd_static_cpu DESTINATION "${CMAKE_LIBDIR_BASE}" )
if( OSD_GPU )
# this macro uses FindCUDA.cmake to compile .cu kernel files
# the target then adds the other obj dependencies and include files
osd_add_possibly_cuda_library(osd_static_gpu "opensubdiv"
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STATIC
version.cpp
$<TARGET_OBJECTS:osd_gpu_obj>
${OPENGL_LOADER_OBJS}
${CUDA_KERNEL_FILES}
)
set_target_properties(osd_static_gpu PROPERTIES OUTPUT_NAME osdGPU CLEAN_DIRECT_OUTPUT 1)
target_link_libraries(osd_static_gpu
${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
)
install( TARGETS osd_static_gpu DESTINATION "${CMAKE_LIBDIR_BASE}" )
endif()
# Build dynamic libs ----------------------------------
if (BUILD_SHARED_LIBS AND NOT WIN32 AND NOT IOS)
# generate dynamic-link targets
#---------------------------------------------------
add_library(osd_dynamic_cpu
SHARED
version.cpp
$<TARGET_OBJECTS:sdc_obj>
$<TARGET_OBJECTS:vtr_obj>
$<TARGET_OBJECTS:far_obj>
$<TARGET_OBJECTS:osd_cpu_obj>
)
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if (NOT ANDROID)
set_target_properties(osd_dynamic_cpu
PROPERTIES
OUTPUT_NAME osdCPU
CLEAN_DIRECT_OUTPUT 1
SOVERSION ${OSD_SONAME}
)
else()
set_target_properties(osd_dynamic_cpu
PROPERTIES
OUTPUT_NAME osdCPU
CLEAN_DIRECT_OUTPUT 1
)
endif()
target_link_libraries(osd_dynamic_cpu
${PLATFORM_CPU_LIBRARIES}
)
install( TARGETS osd_dynamic_cpu LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}" )
#---------------------------------------------------
if( OSD_GPU )
osd_add_possibly_cuda_library(osd_dynamic_gpu "opensubdiv"
SHARED
version.cpp
$<TARGET_OBJECTS:osd_gpu_obj>
${OPENGL_LOADER_OBJS}
${CUDA_KERNEL_FILES}
)
if (NOT ANDROID)
set_target_properties(osd_dynamic_gpu
PROPERTIES
OUTPUT_NAME osdGPU
CLEAN_DIRECT_OUTPUT 1
SOVERSION ${OSD_SONAME}
)
else()
set_target_properties(osd_dynamic_gpu
PROPERTIES
OUTPUT_NAME osdGPU
CLEAN_DIRECT_OUTPUT 1
)
endif()
target_link_libraries(osd_dynamic_gpu
osd_dynamic_cpu
${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
)
install( TARGETS osd_dynamic_gpu LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}" )
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endif()
endif()
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# Build frameworks ----------------------------------
if(APPLE)
get_directory_property(OSD_HEADER_FILES DIRECTORY ${CMAKE_SOURCE_DIR}/opensubdiv/osd DEFINITION PUBLIC_HEADER_FILES)
get_directory_property(FAR_HEADER_FILES DIRECTORY ${CMAKE_SOURCE_DIR}/opensubdiv/far DEFINITION PUBLIC_HEADER_FILES)
get_directory_property(SDC_HEADER_FILES DIRECTORY ${CMAKE_SOURCE_DIR}/opensubdiv/sdc DEFINITION PUBLIC_HEADER_FILES)
get_directory_property(HBR_HEADER_FILES DIRECTORY ${CMAKE_SOURCE_DIR}/opensubdiv/hbr DEFINITION PUBLIC_HEADER_FILES)
get_directory_property(VTR_HEADER_FILES DIRECTORY ${CMAKE_SOURCE_DIR}/opensubdiv/vtr DEFINITION PUBLIC_HEADER_FILES)
foreach(file ${OSD_HEADER_FILES})
list(APPEND PUBLIC_HEADER_FILES "osd/${file}")
endforeach(file)
foreach(file ${FAR_HEADER_FILES})
list(APPEND PUBLIC_HEADER_FILES "far/${file}")
endforeach(file)
foreach(file ${SDC_HEADER_FILES})
list(APPEND PUBLIC_HEADER_FILES "sdc/${file}")
endforeach(file)
foreach(file ${HBR_HEADER_FILES})
list(APPEND PUBLIC_HEADER_FILES "hbr/${file}")
endforeach(file)
foreach(file ${VTR_HEADER_FILES})
list(APPEND PUBLIC_HEADER_FILES "vtr/${file}")
endforeach(file)
list(APPEND PUBLIC_HEADER_FILES "version.h")
#static framework
add_library(osd_static_framework
STATIC
version.cpp
$<TARGET_OBJECTS:sdc_obj>
$<TARGET_OBJECTS:vtr_obj>
$<TARGET_OBJECTS:far_obj>
$<TARGET_OBJECTS:osd_cpu_obj>
$<TARGET_OBJECTS:osd_gpu_obj>
${OPENGL_LOADER_OBJS}
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)
set_target_properties(
osd_static_framework
PROPERTIES
FRAMEWORK true
INSTALL_NAME_DIR "@rpath/OpenSubdiv.framework/OpenSubdiv"
INSTALL_RPATH "@executable_path/Frameworks;@loader_path/Frameworks"
OUTPUT_NAME OpenSubdiv_static
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CLEAN_DIRECT_OUTPUT true
)
target_link_libraries(osd_static_framework
${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
)
install( TARGETS osd_static_framework
LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}"
FRAMEWORK DESTINATION "${CMAKE_LIBDIR_BASE}"
PUBLIC_HEADER DESTINATION "${CMAKE_INCDIR_BASE}"
ARCHIVE DESTINATION "${CMAKE_LIBDIR_BASE}")
foreach(file ${PUBLIC_HEADER_FILES})
add_custom_command(TARGET osd_static_framework POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
"${CMAKE_SOURCE_DIR}/opensubdiv/${file}"
"$<TARGET_FILE_DIR:osd_static_framework>/Headers/${file}"
)
endforeach(file)
add_custom_command(TARGET osd_static_framework POST_BUILD
COMMAND ln -sf
"Versions/Current/Headers"
"$<TARGET_FILE_DIR:osd_static_framework>/../../Headers"
)
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#shared framework
if (BUILD_SHARED_LIBS)
add_library(osd_dynamic_framework
SHARED
version.cpp
$<TARGET_OBJECTS:sdc_obj>
$<TARGET_OBJECTS:vtr_obj>
$<TARGET_OBJECTS:far_obj>
$<TARGET_OBJECTS:osd_cpu_obj>
$<TARGET_OBJECTS:osd_gpu_obj>
${OPENGL_LOADER_OBJS}
)
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set_target_properties(
osd_dynamic_framework
PROPERTIES
RPATH true
FRAMEWORK true
INSTALL_NAME_DIR "@rpath/OpenSubdiv.framework/OpenSubdiv"
INSTALL_RPATH "@executable_path/Frameworks;@loader_path/Frameworks"
OUTPUT_NAME OpenSubdiv
CLEAN_DIRECT_OUTPUT true
)
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target_link_libraries(osd_dynamic_framework
${PLATFORM_CPU_LIBRARIES} ${PLATFORM_GPU_LIBRARIES}
)
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install( TARGETS osd_dynamic_framework
FRAMEWORK DESTINATION "${CMAKE_LIBDIR_BASE}"
LIBRARY DESTINATION "${CMAKE_LIBDIR_BASE}"
PUBLIC_HEADER DESTINATION "${CMAKE_INCDIR_BASE}"
PRIVATE_HEADER DESTINATION "${CMAKE_INCDIR_BASE}"
)
foreach(file ${PUBLIC_HEADER_FILES})
add_custom_command(TARGET osd_dynamic_framework POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
"${CMAKE_SOURCE_DIR}/opensubdiv/${file}"
"$<TARGET_FILE_DIR:osd_dynamic_framework>/Headers/${file}"
)
endforeach(file)
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add_custom_command(TARGET osd_dynamic_framework POST_BUILD
COMMAND ln -sf
"Versions/Current/Headers"
"$<TARGET_FILE_DIR:osd_dynamic_framework>/../../Headers"
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)
endif()
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endif()
endif()
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#-------------------------------------------------------------------------------