OpenSubdiv/opensubdiv/far/patchTables.h

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//
// Copyright (C) Pixar. All rights reserved.
//
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#ifndef FAR_PATCH_TABLES_H
#define FAR_PATCH_TABLES_H
#include "../version.h"
#include <stdlib.h>
#include <vector>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
/// \brief Flattened ptex coordinates indexing system
///
/// Bitfield layout :
///
/// level:4 - the subdivision level of the patch
/// nonquad:1; - whether the patch is the child of a non-quad face
/// rotation:2; - patch rotations necessary to match CCW face-winding
/// v:10; - log2 value of u parameter at first patch corner
/// u:10; - log2 value of v parameter at first patch corner
/// reserved1:5; - padding
///
/// Note : the bitfield is not expanded in the struct due to differences in how
/// GPU & CPU compilers pack bit-fields and endian-ness.
///
struct FarPtexCoord {
unsigned int faceIndex:32; // Ptex face index
struct BitField {
unsigned int field:32;
/// Sets the values of the bit fields
///
/// @param u value of the u parameter for the first corner of the face
/// @param v value of the v parameter for the first corner of the face
///
/// @param rots rotations required to reproduce CCW face-winding
/// @param depth subdivision level of the patch
/// @param nonquad true if the root face is not a quad
///
void Set( short u, short v, unsigned char rots, unsigned char depth, bool nonquad ) {
field = (u << 17) |
(v << 7) |
(rots << 5) |
((nonquad ? 1:0) << 4) |
(nonquad ? depth+1 : depth);
}
/// Returns the log2 value of the u parameter at the top left corner of
/// the patch
unsigned short GetU() const { return (field >> 17) & 0x3ff; }
/// Returns the log2 value of the v parameter at the top left corner of
/// the patch
unsigned short GetV() const { return (field >> 7) & 0x3ff; }
/// Returns the rotation of the patch (the number of CCW parameter winding)
unsigned char GetRotation() const { return (field >> 5) & 0x3; }
/// True if the parent coarse face is a non-quad
bool NonQuadRoot() const { return (field >> 4) & 0x1; }
/// Returns the level of subdivision of the patch
unsigned char GetDepth() const { return (field & 0xf); }
/// Resets the values to 0
void Clear() { field = 0; }
} bitField;
/// Sets the values of the bit fields
///
/// @param faceid ptex face index
///
/// @param u value of the u parameter for the first corner of the face
/// @param v value of the v parameter for the first corner of the face
///
/// @param rots rotations required to reproduce CCW face-winding
/// @param depth subdivision level of the patch
/// @param nonquad true if the root face is not a quad
///
void Set( unsigned int faceid, short u, short v, unsigned char rots, unsigned char depth, bool nonquad ) {
faceIndex = faceid;
bitField.Set(u,v,rots,depth,nonquad);
}
/// Resets everything to 0
void Clear() {
faceIndex = 0;
bitField.Clear();
}
};
/*
/// \brief Indices for multi-mesh patch arrays
// XXXX manuelk : we should probably derive FarMultiPatchTables for multi-meshes
struct FarPatchCount {
int nonPatch; // reserved for uniform and loop
int regular;
int boundary;
int corner;
int gregory;
int boundaryGregory;
int transitionRegular[5];
int transitionBoundary[5][4];
int transitionCorner[5][4];
/// Constructor.
FarPatchCount() {
nonPatch = regular = boundary = corner = gregory = boundaryGregory = 0;
for (int i = 0; i < 5; ++i) {
transitionRegular[i] = 0;
for (int j = 0; j < 4; ++j) {
transitionBoundary[i][j] = 0;
transitionCorner[i][j] = 0;
}
}
}
/// Adds the indices from another patchTable.
void Append(FarPatchCount const &p) {
nonPatch += p.nonPatch;
regular += p.regular;
boundary += p.boundary;
corner += p.corner;
gregory += p.gregory;
boundaryGregory += p.boundaryGregory;
for (int i = 0; i < 5; ++i) {
transitionRegular[i] += p.transitionRegular[i];
for (int j = 0; j < 4; ++j) {
transitionBoundary[i][j] += p.transitionBoundary[i][j];
transitionCorner[i][j] += p.transitionCorner[i][j];
}
}
}
};
typedef std::vector<FarPatchCount> FarPatchCountVector;
*/
/// \brief Container for patch vertex indices tables
///
/// FarPatchTables contain the lists of vertices for each patch of an adaptive
/// mesh representation.
///
class FarPatchTables {
public:
typedef std::vector<unsigned int> PTable;
typedef std::vector<int> VertexValenceTable;
typedef std::vector<unsigned int> QuadOffsetTable;
typedef std::vector<FarPtexCoord> PtexCoordinateTable;
typedef std::vector<float> FVarDataTable;
enum Type {
NON_PATCH = 0, // undefined
QUADS, // quads-only mesh
TRIANGLES, // triangles-only mesh
POLYGONS, // general polygon mesh
LOOP, // Loop patch (unsupported)
REGULAR,
BOUNDARY,
CORNER,
GREGORY,
GREGORY_BOUNDARY
};
enum TransitionPattern {
NON_TRANSITION = 0,
PATTERN0,
PATTERN1,
PATTERN2,
PATTERN3,
PATTERN4,
};
/// \brief Describes the type of a patch
class Descriptor {
public:
/// Default constructor.
Descriptor() :
_type(NON_PATCH), _pattern(NON_TRANSITION), _rotation(0) { }
/// Constructor
Descriptor(int type, int pattern, unsigned char rotation) :
_type((Type)type), _pattern((TransitionPattern)pattern), _rotation(rotation) { }
/// Copy Constructor
Descriptor( Descriptor const & d ) :
_type(d.GetType()), _pattern(d.GetPattern()), _rotation(d.GetRotation()) { }
/// Returns the type of the patch
Type GetType() const {
return _type;
}
/// Returns the transition pattern of the patch if any (5 types)
TransitionPattern GetPattern() const {
return _pattern;
}
/// Returns the rotation of the patch (4 rotations)
unsigned char GetRotation() const {
return _rotation;
}
/// Returns the number of control vertices expected for a patch of this type
static short GetNumControlVertices( Type t );
short GetNumControlVertices() const {
return GetNumControlVertices( this->GetType() );
}
/// Iterates through the patches in the following preset order
///
/// NON_TRANSITION ( REGULAR
/// BOUNDARY
/// CORNER
/// GREGORY
/// GREGORY_BOUNDARY )
///
/// PATTERN0 ( REGULAR
/// BOUNDARY ROT0 ROT1 ROT2 ROT3
/// CORNER ROT0 ROT1 ROT2 ROT3 )
///
/// PATTERN1 ( REGULAR
/// BOUNDARY ROT0 ROT1 ROT2 ROT3
/// CORNER ROT0 ROT1 ROT2 ROT3 )
/// ...
///
/// NON_TRANSITION NON_PATCH ROT0 (end)
///
Descriptor & operator ++ ();
/// Allows ordering of patches by type
bool operator < ( Descriptor const other );
/// True if the descriptors are identical
bool operator == ( Descriptor const other );
/// Descriptor Iterator
class iterator;
static iterator begin() {
return iterator( Descriptor(REGULAR, NON_TRANSITION, 0) );
}
static iterator end() {
return iterator( Descriptor() );
}
private:
template <class T> friend class FarPatchTablesFactory;
friend class iterator;
Type _type:4;
TransitionPattern _pattern:3;
unsigned char _rotation:2;
};
/// \brief Descriptor iterator class
class Descriptor::iterator {
public:
iterator() {}
iterator(Descriptor desc) : pos(desc) { }
iterator & operator ++ () { ++pos; return *this; }
bool operator == ( iterator const & other ) { return (pos==other.pos); }
bool operator != ( iterator const & other ) { return not (*this==other); }
Descriptor * operator -> () { return &pos; }
Descriptor & operator * () { return pos; }
private:
Descriptor pos;
};
/// \brief Describes an array of patches of the same type
class PatchArray {
public:
PatchArray( Descriptor const & desc, unsigned int vertIndex, unsigned int patchIndex, unsigned int npatches ) :
_desc(desc), _vertIndex(vertIndex), _patchIndex(patchIndex), _npatches(npatches) { }
Descriptor GetDescriptor() const {
return _desc;
}
unsigned int GetVertIndex() const {
return _vertIndex;
}
unsigned int GetPatchIndex() const {
return _patchIndex;
}
unsigned int GetNumPatches() const {
return _npatches;
}
private:
template <class T> friend class FarPatchTablesFactory;
Descriptor _desc;
unsigned int _vertIndex, // absolute index to the first control vertex of the first patch in the PTable
_patchIndex, // absolute index of the first patch in the array
_npatches; // number of patches in the array
};
typedef std::vector<PatchArray> PatchArrayVector;
/// Get the table of patch control vertices
PTable const & GetPatchTable() const { return _patches; }
/// Returns a pointer to the array of patches matching the descriptor
PatchArray * GetPatchArray( Descriptor desc ) const {
return const_cast<FarPatchTables *>(this)->findPatchArray( desc );
}
/// Returns a vertex valence table used by Gregory patches
VertexValenceTable const & GetVertexValenceTable() const { return _vertexValenceTable; }
/// Returns a quad offsets table used by Gregory patches
QuadOffsetTable const & GetQuadOffsetTable() const { return _quadOffsetTable; }
/// Returns a PtexCoordinateTable for each type of patch
PtexCoordinateTable const & GetPtexCoordinatesTable() const { return _ptexTable; }
/// Returns an FVarDataTable for each type of patch
FVarDataTable const & GetFFVarDataTable() const { return _fvarTable; }
/// Ringsize of Regular Patches in table.
static int GetRegularPatchRingsize() { return 16; }
/// Ringsize of Boundary Patches in table.
static int GetBoundaryPatchRingsize() { return 12; }
/// Ringsize of Boundary Patches in table.
static int GetCornerPatchRingsize() { return 9; }
/// Ringsize of Gregory (and Gregory Boundary) Patches in table.
static int GetGregoryPatchRingsize() { return 4; }
/// Returns the total number of patches stored in the tables
int GetNumPatches() const;
/// Returns the total number of control vertex indices in the tables
int GetNumControlVertices() const;
/// Returns max vertex valence
int GetMaxValence() const { return _maxValence; }
private:
template <class T> friend class FarPatchTablesFactory;
template <class T, class U> friend class FarMultiMeshFactory;
PatchArray * findPatchArray( Descriptor desc );
// Private constructor
FarPatchTables( int maxvalence ) : _maxValence(maxvalence) { }
// Vector of descriptors for arrays of patches
PatchArrayVector _patchArrays;
PTable _patches; // Indices of the control vertices of the patches
VertexValenceTable _vertexValenceTable; // vertex valence table (for Gregory patches)
QuadOffsetTable _quadOffsetTable; // quad offsets table (for Gregory patches)
PtexCoordinateTable _ptexTable;
FVarDataTable _fvarTable;
// highest vertex valence allowed in the mesh (used for Gregory
// vertexValance & quadOffset talbes)
int _maxValence;
};
// Returns the number of control vertices expected for a patch of this type
inline short
FarPatchTables::Descriptor::GetNumControlVertices( FarPatchTables::Type type ) {
switch (type) {
case REGULAR : return FarPatchTables::GetRegularPatchRingsize();
case QUADS : return 4;
case GREGORY :
case GREGORY_BOUNDARY : return FarPatchTables::GetGregoryPatchRingsize();
case BOUNDARY : return FarPatchTables::GetBoundaryPatchRingsize();
case CORNER : return FarPatchTables::GetCornerPatchRingsize();
case TRIANGLES : return 3;
default : return -1;
}
}
// Iterates in order through the patch types, patterns and rotation in a preset order
inline FarPatchTables::Descriptor &
FarPatchTables::Descriptor::operator ++ () {
if (GetPattern()==NON_TRANSITION) {
if (GetType()==GREGORY_BOUNDARY) {
_type=REGULAR;
++_pattern;
} else
++_type;
} else {
switch (GetType()) {
case REGULAR : ++_type;
_rotation=0;
break;
case BOUNDARY : if (GetRotation()==3) {
++_type;
_rotation=0;
} else {
++_rotation;
}; break;
case CORNER : if (GetRotation()==3) {
if (GetPattern()!=PATTERN4) {
_type=REGULAR;
_rotation=0;
++_pattern;
} else {
*this = Descriptor();
}
} else {
++_rotation;
}; break;
case NON_PATCH : break;
default:
assert(0);
}
}
return *this;
}
// Allows ordering of patches by type
inline bool
FarPatchTables::Descriptor::operator < ( Descriptor const other ) {
if (_pattern==NON_TRANSITION) {
return _type < other._type;
} else {
if (_pattern==other._pattern)
return _rotation < other._rotation;
else
return _pattern < other._pattern;
}
}
// True if the descriptors are identical
bool
FarPatchTables::Descriptor::operator == ( Descriptor const other ) {
return _pattern == other._pattern and
_type == other._type and
_rotation == other._rotation;
}
// Returns a pointer to the array of patches matching the descriptor
inline FarPatchTables::PatchArray *
FarPatchTables::findPatchArray( FarPatchTables::Descriptor desc ) {
for (int i=0; i<(int)_patchArrays.size(); ++i) {
if (_patchArrays[i].GetDescriptor()==desc)
return &_patchArrays[i];
}
return 0;
}
// Returns the total number of patches stored in the tables
inline int
FarPatchTables::GetNumPatches() const {
int result=0;
for (int i=0; i<(int)_patchArrays.size(); ++i) {
result += _patchArrays[i].GetNumPatches();
}
return result;
}
// Returns the total number of control vertex indices in the tables
inline int
FarPatchTables::GetNumControlVertices() const {
int result=0;
for (int i=0; i<(int)_patchArrays.size(); ++i) {
result += _patchArrays[i].GetDescriptor().GetNumControlVertices() *
_patchArrays[i].GetNumPatches();
}
return result;
}
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* FAR_PATCH_TABLES */