OpenSubdiv/opensubdiv/far/endCapRegularPatchFactory.h

109 lines
3.9 KiB
C
Raw Normal View History

//
// Copyright 2015 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef FAR_END_CAP_REGULAR_PATCH_FACTORY_H
#define FAR_END_CAP_REGULAR_PATCH_FACTORY_H
#include "../far/patchTablesFactory.h"
#include "../far/protoStencil.h"
#include "../vtr/level.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Far {
class TopologyRefiner;
/// \brief A specialized factory to gather Regular B-spline control vertices
///
class EndCapRegularPatchFactory {
public:
// XXXX need to add support for face-varying channel stencils
/// \brief This factory accumulates vertex for regular end cap
///
/// @param refiner TopologyRefiner from which to generate patches
///
/// @param shareBoundaryVertices Use same boundary vertices for neighboring
/// patches. It reduces the number of stencils
/// to be used.
///
EndCapRegularPatchFactory(TopologyRefiner const & refiner);
~EndCapRegularPatchFactory();
/// \brief Returns a patch type for \a patchTag generated by this factory.
///
/// @param patchTag identified tag information for the patch
///
PatchDescriptor::Type GetPatchType(PatchTablesFactoryBase::PatchFaceTag const &patchTag) const;
/// \brief Returns an end patch vertex indices for \a faceIndex.
///
/// @param level vtr refinement level
///
/// @param faceIndex vtr faceIndex at the level
///
/// @param levelPatchTags Array of patchTags for all faces in the level
///
/// @param levelVertOffset relative offset of patch vertex indices
///
ConstIndexArray GetTopology(Vtr::Level const& level, Index faceIndex,
PatchTablesFactoryBase::PatchFaceTag const * levelPatchTags,
int levelVertOffset);
/// After all the gregory basis vertices have been collected, factorize
/// their stencils with given stencil table and create new stencil table.
///
/// @param baseStencils source stencil table
///
/// @param append if true, returns concatinated stencil table which
/// also includes source stencil table at the front.
///
/// @param permute index permutation table (optional)
///
StencilTables const * CreateVertexStencilTables(
StencilTables const *baseStencils, bool append);
StencilTables const * CreateVaryingStencilTables(
StencilTables const *baseStencils, bool append);
private:
StencilTables const *createStencilTables(StencilAllocator &alloc,
StencilTables const *baseStencils,
bool append);
struct Context;
Context *_context;
};
} // end namespace Far
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv
#endif // FAR_END_CAP_GREGORY_BASIS_PATCH_FACTORY_H