2015-05-09 00:31:26 +00:00
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//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "../osd/clEvaluator.h"
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#include <sstream>
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#include <string>
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#include <vector>
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Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
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#include <cstdio>
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2015-05-09 00:31:26 +00:00
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#include "../osd/opencl.h"
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#include "../far/error.h"
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2015-05-22 18:50:01 +00:00
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#include "../far/stencilTable.h"
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2015-05-09 00:31:26 +00:00
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Osd {
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static const char *clSource =
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#include "clKernel.gen.h"
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;
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2016-09-29 16:56:15 +00:00
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static const char *patchBasisSource =
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#include "patchBasisCommon.gen.h"
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;
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2015-05-09 00:31:26 +00:00
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// ----------------------------------------------------------------------------
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template <class T> cl_mem
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createCLBuffer(std::vector<T> const & src, cl_context clContext) {
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2017-01-26 22:36:30 +00:00
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if (src.empty()) {
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return NULL;
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}
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2015-05-09 00:31:26 +00:00
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cl_int errNum = 0;
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cl_mem devicePtr = clCreateBuffer(clContext,
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CL_MEM_READ_WRITE|CL_MEM_COPY_HOST_PTR,
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src.size()*sizeof(T),
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(void*)(&src.at(0)),
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&errNum);
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if (errNum != CL_SUCCESS) {
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Far::Error(Far::FAR_RUNTIME_ERROR, "clCreateBuffer: %d", errNum);
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}
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return devicePtr;
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}
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// ----------------------------------------------------------------------------
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2015-05-22 18:50:01 +00:00
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CLStencilTable::CLStencilTable(Far::StencilTable const *stencilTable,
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cl_context clContext) {
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_numStencils = stencilTable->GetNumStencils();
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2015-05-09 00:31:26 +00:00
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if (_numStencils > 0) {
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2015-05-22 18:50:01 +00:00
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_sizes = createCLBuffer(stencilTable->GetSizes(), clContext);
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_offsets = createCLBuffer(stencilTable->GetOffsets(), clContext);
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_indices = createCLBuffer(stencilTable->GetControlIndices(),
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2015-05-09 00:31:26 +00:00
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clContext);
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2015-05-22 18:50:01 +00:00
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_weights = createCLBuffer(stencilTable->GetWeights(), clContext);
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2015-05-28 00:23:36 +00:00
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_duWeights = _dvWeights = NULL;
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2017-01-26 22:36:30 +00:00
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_duuWeights = _duvWeights = _dvvWeights = NULL;
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2015-05-09 00:31:26 +00:00
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} else {
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_sizes = _offsets = _indices = _weights = NULL;
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2015-05-28 00:23:36 +00:00
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_duWeights = _dvWeights = NULL;
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2017-01-26 22:36:30 +00:00
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_duuWeights = _duvWeights = _dvvWeights = NULL;
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2015-05-28 00:23:36 +00:00
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}
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}
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CLStencilTable::CLStencilTable(Far::LimitStencilTable const *limitStencilTable,
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cl_context clContext) {
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_numStencils = limitStencilTable->GetNumStencils();
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if (_numStencils > 0) {
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_sizes = createCLBuffer(limitStencilTable->GetSizes(), clContext);
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_offsets = createCLBuffer(limitStencilTable->GetOffsets(), clContext);
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_indices = createCLBuffer(limitStencilTable->GetControlIndices(),
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clContext);
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_weights = createCLBuffer(limitStencilTable->GetWeights(), clContext);
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_duWeights = createCLBuffer(
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limitStencilTable->GetDuWeights(), clContext);
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_dvWeights = createCLBuffer(
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limitStencilTable->GetDvWeights(), clContext);
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2017-01-26 22:36:30 +00:00
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_duuWeights = createCLBuffer(
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limitStencilTable->GetDuuWeights(), clContext);
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_duvWeights = createCLBuffer(
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limitStencilTable->GetDuvWeights(), clContext);
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_dvvWeights = createCLBuffer(
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limitStencilTable->GetDvvWeights(), clContext);
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2015-05-28 00:23:36 +00:00
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} else {
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_sizes = _offsets = _indices = _weights = NULL;
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_duWeights = _dvWeights = NULL;
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2017-01-26 22:36:30 +00:00
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_duuWeights = _duvWeights = _dvvWeights = NULL;
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2015-05-09 00:31:26 +00:00
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}
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}
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2015-05-22 18:50:01 +00:00
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CLStencilTable::~CLStencilTable() {
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2015-05-09 00:31:26 +00:00
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if (_sizes) clReleaseMemObject(_sizes);
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if (_offsets) clReleaseMemObject(_offsets);
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if (_indices) clReleaseMemObject(_indices);
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if (_weights) clReleaseMemObject(_weights);
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2015-05-28 00:23:36 +00:00
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if (_duWeights) clReleaseMemObject(_duWeights);
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if (_dvWeights) clReleaseMemObject(_dvWeights);
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2017-01-26 22:36:30 +00:00
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if (_duuWeights) clReleaseMemObject(_duuWeights);
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if (_duvWeights) clReleaseMemObject(_duvWeights);
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if (_dvvWeights) clReleaseMemObject(_dvvWeights);
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2015-05-09 00:31:26 +00:00
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}
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// ---------------------------------------------------------------------------
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CLEvaluator::CLEvaluator(cl_context context, cl_command_queue queue)
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: _clContext(context), _clCommandQueue(queue),
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2015-05-28 00:23:36 +00:00
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_program(NULL), _stencilKernel(NULL), _stencilDerivKernel(NULL),
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_patchKernel(NULL) {
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2015-05-09 00:31:26 +00:00
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}
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CLEvaluator::~CLEvaluator() {
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Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
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if (_stencilKernel) clReleaseKernel(_stencilKernel);
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2015-05-28 00:23:36 +00:00
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if (_stencilDerivKernel) clReleaseKernel(_stencilDerivKernel);
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Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
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if (_patchKernel) clReleaseKernel(_patchKernel);
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2015-05-09 00:31:26 +00:00
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if (_program) clReleaseProgram(_program);
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}
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bool
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2015-05-29 16:21:14 +00:00
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CLEvaluator::Compile(BufferDescriptor const &srcDesc,
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BufferDescriptor const &dstDesc,
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BufferDescriptor const & /*duDesc*/,
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2017-01-26 22:36:30 +00:00
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BufferDescriptor const & /*dvDesc*/,
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BufferDescriptor const & /*duuDesc*/,
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BufferDescriptor const & /*duvDesc*/,
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BufferDescriptor const & /*dvvDesc*/) {
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2015-05-09 00:31:26 +00:00
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if (srcDesc.length > dstDesc.length) {
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Far::Error(Far::FAR_RUNTIME_ERROR,
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"srcDesc length must be less than or equal to "
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"dstDesc length.\n");
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return false;
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}
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cl_int errNum;
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std::ostringstream defines;
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defines << "#define LENGTH " << srcDesc.length << "\n"
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<< "#define SRC_STRIDE " << srcDesc.stride << "\n"
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2016-09-29 16:56:15 +00:00
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<< "#define DST_STRIDE " << dstDesc.stride << "\n"
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<< "#define OSD_PATCH_BASIS_OPENCL\n";
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2015-05-09 00:31:26 +00:00
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std::string defineStr = defines.str();
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2016-09-29 16:56:15 +00:00
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const char *sources[] = { defineStr.c_str(), patchBasisSource, clSource };
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_program = clCreateProgramWithSource(_clContext, 3, sources, 0, &errNum);
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2015-05-09 00:31:26 +00:00
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if (errNum != CL_SUCCESS) {
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Far::Error(Far::FAR_RUNTIME_ERROR,
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"clCreateProgramWithSource (%d)", errNum);
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}
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errNum = clBuildProgram(_program, 0, NULL, NULL, NULL, NULL);
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if (errNum != CL_SUCCESS) {
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Far::Error(Far::FAR_RUNTIME_ERROR, "clBuildProgram (%d) \n", errNum);
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cl_int numDevices = 0;
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clGetContextInfo(
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_clContext, CL_CONTEXT_NUM_DEVICES,
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sizeof(cl_uint), &numDevices, NULL);
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cl_device_id *devices = new cl_device_id[numDevices];
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clGetContextInfo(_clContext, CL_CONTEXT_DEVICES,
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sizeof(cl_device_id)*numDevices, devices, NULL);
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for (int i = 0; i < numDevices; ++i) {
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char cBuildLog[10240];
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clGetProgramBuildInfo(
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_program, devices[i],
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CL_PROGRAM_BUILD_LOG, sizeof(cBuildLog), cBuildLog, NULL);
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Far::Error(Far::FAR_RUNTIME_ERROR, cBuildLog);
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}
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delete[] devices;
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return false;
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}
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Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
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_stencilKernel = clCreateKernel(_program, "computeStencils", &errNum);
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if (errNum != CL_SUCCESS) {
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Far::Error(Far::FAR_RUNTIME_ERROR, "buildKernel (%d)\n", errNum);
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return false;
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}
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2015-05-28 00:23:36 +00:00
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_stencilDerivKernel = clCreateKernel(_program,
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"computeStencilsDerivatives", &errNum);
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if (errNum != CL_SUCCESS) {
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Far::Error(Far::FAR_RUNTIME_ERROR, "buildKernel (%d)\n", errNum);
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return false;
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}
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Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
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_patchKernel = clCreateKernel(_program, "computePatches", &errNum);
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2015-05-09 00:31:26 +00:00
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if (errNum != CL_SUCCESS) {
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Far::Error(Far::FAR_RUNTIME_ERROR, "buildKernel (%d)\n", errNum);
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return false;
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}
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return true;
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}
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bool
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2015-05-29 16:21:14 +00:00
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CLEvaluator::EvalStencils(cl_mem src, BufferDescriptor const &srcDesc,
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cl_mem dst, BufferDescriptor const &dstDesc,
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2015-05-09 00:31:26 +00:00
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cl_mem sizes,
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cl_mem offsets,
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cl_mem indices,
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cl_mem weights,
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2015-11-23 09:54:03 +00:00
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int start, int end,
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unsigned int numStartEvents,
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const cl_event* startEvents,
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cl_event* endEvent) const {
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2015-05-09 00:31:26 +00:00
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if (end <= start) return true;
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size_t globalWorkSize = (size_t)(end - start);
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|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
clSetKernelArg(_stencilKernel, 0, sizeof(cl_mem), &src);
|
|
|
|
clSetKernelArg(_stencilKernel, 1, sizeof(int), &srcDesc.offset);
|
|
|
|
clSetKernelArg(_stencilKernel, 2, sizeof(cl_mem), &dst);
|
|
|
|
clSetKernelArg(_stencilKernel, 3, sizeof(int), &dstDesc.offset);
|
|
|
|
clSetKernelArg(_stencilKernel, 4, sizeof(cl_mem), &sizes);
|
|
|
|
clSetKernelArg(_stencilKernel, 5, sizeof(cl_mem), &offsets);
|
|
|
|
clSetKernelArg(_stencilKernel, 6, sizeof(cl_mem), &indices);
|
|
|
|
clSetKernelArg(_stencilKernel, 7, sizeof(cl_mem), &weights);
|
|
|
|
clSetKernelArg(_stencilKernel, 8, sizeof(int), &start);
|
|
|
|
clSetKernelArg(_stencilKernel, 9, sizeof(int), &end);
|
2015-05-09 00:31:26 +00:00
|
|
|
|
|
|
|
cl_int errNum = clEnqueueNDRangeKernel(
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
_clCommandQueue, _stencilKernel, 1, NULL,
|
2015-11-23 09:54:03 +00:00
|
|
|
&globalWorkSize, NULL, numStartEvents, startEvents, endEvent);
|
2015-05-09 00:31:26 +00:00
|
|
|
|
|
|
|
if (errNum != CL_SUCCESS) {
|
|
|
|
Far::Error(Far::FAR_RUNTIME_ERROR,
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
"ApplyStencilKernel (%d) ", errNum);
|
2015-05-09 00:31:26 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2015-11-23 09:54:03 +00:00
|
|
|
if (endEvent == NULL)
|
|
|
|
{
|
2015-05-09 00:31:26 +00:00
|
|
|
clFinish(_clCommandQueue);
|
2015-11-23 09:54:03 +00:00
|
|
|
}
|
2015-05-09 00:31:26 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2015-05-28 00:23:36 +00:00
|
|
|
bool
|
2015-05-29 16:21:14 +00:00
|
|
|
CLEvaluator::EvalStencils(cl_mem src, BufferDescriptor const &srcDesc,
|
|
|
|
cl_mem dst, BufferDescriptor const &dstDesc,
|
|
|
|
cl_mem du, BufferDescriptor const &duDesc,
|
|
|
|
cl_mem dv, BufferDescriptor const &dvDesc,
|
2015-05-28 00:23:36 +00:00
|
|
|
cl_mem sizes,
|
|
|
|
cl_mem offsets,
|
|
|
|
cl_mem indices,
|
|
|
|
cl_mem weights,
|
|
|
|
cl_mem duWeights,
|
|
|
|
cl_mem dvWeights,
|
2015-11-23 09:54:03 +00:00
|
|
|
int start, int end,
|
|
|
|
unsigned int numStartEvents,
|
|
|
|
const cl_event* startEvents,
|
|
|
|
cl_event* endEvent) const {
|
2015-05-28 00:23:36 +00:00
|
|
|
if (end <= start) return true;
|
|
|
|
|
|
|
|
size_t globalWorkSize = (size_t)(end - start);
|
|
|
|
|
2017-01-26 22:36:30 +00:00
|
|
|
BufferDescriptor empty;
|
2015-05-28 00:23:36 +00:00
|
|
|
clSetKernelArg(_stencilDerivKernel, 0, sizeof(cl_mem), &src);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 1, sizeof(int), &srcDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 2, sizeof(cl_mem), &dst);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 3, sizeof(int), &dstDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 4, sizeof(cl_mem), &du);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 5, sizeof(int), &duDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 6, sizeof(int), &duDesc.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 7, sizeof(cl_mem), &dv);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 8, sizeof(int), &dvDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 9, sizeof(int), &dvDesc.stride);
|
2017-01-26 22:36:30 +00:00
|
|
|
clSetKernelArg(_stencilDerivKernel, 10, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 11, sizeof(int), &empty.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 12, sizeof(int), &empty.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 13, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 14, sizeof(int), &empty.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 15, sizeof(int), &empty.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 16, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 17, sizeof(int), &empty.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 18, sizeof(int), &empty.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 19, sizeof(cl_mem), &sizes);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 20, sizeof(cl_mem), &offsets);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 21, sizeof(cl_mem), &indices);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 22, sizeof(cl_mem), &weights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 23, sizeof(cl_mem), &duWeights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 24, sizeof(cl_mem), &dvWeights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 25, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 26, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 27, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 28, sizeof(int), &start);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 29, sizeof(int), &end);
|
2015-05-28 00:23:36 +00:00
|
|
|
|
|
|
|
cl_int errNum = clEnqueueNDRangeKernel(
|
|
|
|
_clCommandQueue, _stencilDerivKernel, 1, NULL,
|
2015-11-23 09:54:03 +00:00
|
|
|
&globalWorkSize, NULL, numStartEvents, startEvents, endEvent);
|
2015-05-28 00:23:36 +00:00
|
|
|
|
|
|
|
if (errNum != CL_SUCCESS) {
|
|
|
|
Far::Error(Far::FAR_RUNTIME_ERROR,
|
|
|
|
"ApplyStencilKernel (%d) ", errNum);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2017-01-26 22:36:30 +00:00
|
|
|
if (endEvent == NULL) {
|
|
|
|
clFinish(_clCommandQueue);
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
CLEvaluator::EvalStencils(cl_mem src, BufferDescriptor const &srcDesc,
|
|
|
|
cl_mem dst, BufferDescriptor const &dstDesc,
|
|
|
|
cl_mem du, BufferDescriptor const &duDesc,
|
|
|
|
cl_mem dv, BufferDescriptor const &dvDesc,
|
|
|
|
cl_mem duu, BufferDescriptor const &duuDesc,
|
|
|
|
cl_mem duv, BufferDescriptor const &duvDesc,
|
|
|
|
cl_mem dvv, BufferDescriptor const &dvvDesc,
|
|
|
|
cl_mem sizes,
|
|
|
|
cl_mem offsets,
|
|
|
|
cl_mem indices,
|
|
|
|
cl_mem weights,
|
|
|
|
cl_mem duWeights,
|
|
|
|
cl_mem dvWeights,
|
|
|
|
cl_mem duuWeights,
|
|
|
|
cl_mem duvWeights,
|
|
|
|
cl_mem dvvWeights,
|
|
|
|
int start, int end,
|
|
|
|
unsigned int numStartEvents,
|
|
|
|
const cl_event* startEvents,
|
|
|
|
cl_event* endEvent) const {
|
|
|
|
if (end <= start) return true;
|
|
|
|
|
|
|
|
size_t globalWorkSize = (size_t)(end - start);
|
|
|
|
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 0, sizeof(cl_mem), &src);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 1, sizeof(int), &srcDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 2, sizeof(cl_mem), &dst);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 3, sizeof(int), &dstDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 4, sizeof(cl_mem), &du);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 5, sizeof(int), &duDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 6, sizeof(int), &duDesc.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 7, sizeof(cl_mem), &dv);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 8, sizeof(int), &dvDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 9, sizeof(int), &dvDesc.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 10, sizeof(cl_mem), &duu);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 11, sizeof(int), &duuDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 12, sizeof(int), &duuDesc.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 13, sizeof(cl_mem), &duv);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 14, sizeof(int), &duvDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 15, sizeof(int), &duvDesc.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 16, sizeof(cl_mem), &dvv);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 17, sizeof(int), &dvvDesc.offset);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 18, sizeof(int), &dvvDesc.stride);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 19, sizeof(cl_mem), &sizes);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 20, sizeof(cl_mem), &offsets);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 21, sizeof(cl_mem), &indices);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 22, sizeof(cl_mem), &weights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 23, sizeof(cl_mem), &duWeights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 24, sizeof(cl_mem), &dvWeights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 25, sizeof(cl_mem), &duuWeights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 26, sizeof(cl_mem), &duvWeights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 27, sizeof(cl_mem), &dvvWeights);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 28, sizeof(int), &start);
|
|
|
|
clSetKernelArg(_stencilDerivKernel, 29, sizeof(int), &end);
|
|
|
|
|
|
|
|
cl_int errNum = clEnqueueNDRangeKernel(
|
|
|
|
_clCommandQueue, _stencilDerivKernel, 1, NULL,
|
|
|
|
&globalWorkSize, NULL, numStartEvents, startEvents, endEvent);
|
|
|
|
|
|
|
|
if (errNum != CL_SUCCESS) {
|
|
|
|
Far::Error(Far::FAR_RUNTIME_ERROR,
|
|
|
|
"ApplyStencilKernel (%d) ", errNum);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (endEvent == NULL) {
|
|
|
|
clFinish(_clCommandQueue);
|
2015-11-23 09:54:03 +00:00
|
|
|
}
|
2015-05-28 00:23:36 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
bool
|
2015-05-29 16:21:14 +00:00
|
|
|
CLEvaluator::EvalPatches(cl_mem src, BufferDescriptor const &srcDesc,
|
|
|
|
cl_mem dst, BufferDescriptor const &dstDesc,
|
|
|
|
cl_mem du, BufferDescriptor const &duDesc,
|
|
|
|
cl_mem dv, BufferDescriptor const &dvDesc,
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
int numPatchCoords,
|
|
|
|
cl_mem patchCoordsBuffer,
|
|
|
|
cl_mem patchArrayBuffer,
|
|
|
|
cl_mem patchIndexBuffer,
|
2015-11-23 09:54:03 +00:00
|
|
|
cl_mem patchParamBuffer,
|
|
|
|
unsigned int numStartEvents,
|
|
|
|
const cl_event* startEvents,
|
|
|
|
cl_event* endEvent) const {
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
|
|
|
|
size_t globalWorkSize = (size_t)(numPatchCoords);
|
|
|
|
|
2017-01-26 22:36:30 +00:00
|
|
|
BufferDescriptor empty;
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
clSetKernelArg(_patchKernel, 0, sizeof(cl_mem), &src);
|
|
|
|
clSetKernelArg(_patchKernel, 1, sizeof(int), &srcDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 2, sizeof(cl_mem), &dst);
|
|
|
|
clSetKernelArg(_patchKernel, 3, sizeof(int), &dstDesc.offset);
|
2015-05-26 18:13:30 +00:00
|
|
|
clSetKernelArg(_patchKernel, 4, sizeof(cl_mem), &du);
|
|
|
|
clSetKernelArg(_patchKernel, 5, sizeof(int), &duDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 6, sizeof(int), &duDesc.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 7, sizeof(cl_mem), &dv);
|
|
|
|
clSetKernelArg(_patchKernel, 8, sizeof(int), &dvDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 9, sizeof(int), &dvDesc.stride);
|
2017-01-26 22:36:30 +00:00
|
|
|
clSetKernelArg(_patchKernel, 10, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_patchKernel, 11, sizeof(int), &empty.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 12, sizeof(int), &empty.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 13, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_patchKernel, 14, sizeof(int), &empty.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 15, sizeof(int), &empty.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 16, sizeof(cl_mem), NULL);
|
|
|
|
clSetKernelArg(_patchKernel, 17, sizeof(int), &empty.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 18, sizeof(int), &empty.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 19, sizeof(cl_mem), &patchCoordsBuffer);
|
|
|
|
clSetKernelArg(_patchKernel, 20, sizeof(cl_mem), &patchArrayBuffer);
|
|
|
|
clSetKernelArg(_patchKernel, 21, sizeof(cl_mem), &patchIndexBuffer);
|
|
|
|
clSetKernelArg(_patchKernel, 22, sizeof(cl_mem), &patchParamBuffer);
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
|
|
|
|
cl_int errNum = clEnqueueNDRangeKernel(
|
|
|
|
_clCommandQueue, _patchKernel, 1, NULL,
|
2015-11-23 09:54:03 +00:00
|
|
|
&globalWorkSize, NULL, numStartEvents, startEvents, endEvent);
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
|
|
|
|
if (errNum != CL_SUCCESS) {
|
|
|
|
Far::Error(Far::FAR_RUNTIME_ERROR,
|
|
|
|
"ApplyPatchKernel (%d) ", errNum);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2017-01-26 22:36:30 +00:00
|
|
|
if (endEvent == NULL) {
|
|
|
|
clFinish(_clCommandQueue);
|
2015-11-23 09:54:03 +00:00
|
|
|
}
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2017-01-26 22:36:30 +00:00
|
|
|
bool
|
|
|
|
CLEvaluator::EvalPatches(cl_mem src, BufferDescriptor const &srcDesc,
|
|
|
|
cl_mem dst, BufferDescriptor const &dstDesc,
|
|
|
|
cl_mem du, BufferDescriptor const &duDesc,
|
|
|
|
cl_mem dv, BufferDescriptor const &dvDesc,
|
|
|
|
cl_mem duu, BufferDescriptor const &duuDesc,
|
|
|
|
cl_mem duv, BufferDescriptor const &duvDesc,
|
|
|
|
cl_mem dvv, BufferDescriptor const &dvvDesc,
|
|
|
|
int numPatchCoords,
|
|
|
|
cl_mem patchCoordsBuffer,
|
|
|
|
cl_mem patchArrayBuffer,
|
|
|
|
cl_mem patchIndexBuffer,
|
|
|
|
cl_mem patchParamBuffer,
|
|
|
|
unsigned int numStartEvents,
|
|
|
|
const cl_event* startEvents,
|
|
|
|
cl_event* endEvent) const {
|
|
|
|
|
|
|
|
size_t globalWorkSize = (size_t)(numPatchCoords);
|
|
|
|
|
|
|
|
clSetKernelArg(_patchKernel, 0, sizeof(cl_mem), &src);
|
|
|
|
clSetKernelArg(_patchKernel, 1, sizeof(int), &srcDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 2, sizeof(cl_mem), &dst);
|
|
|
|
clSetKernelArg(_patchKernel, 3, sizeof(int), &dstDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 4, sizeof(cl_mem), &du);
|
|
|
|
clSetKernelArg(_patchKernel, 5, sizeof(int), &duDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 6, sizeof(int), &duDesc.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 7, sizeof(cl_mem), &dv);
|
|
|
|
clSetKernelArg(_patchKernel, 8, sizeof(int), &dvDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 9, sizeof(int), &dvDesc.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 10, sizeof(cl_mem), &duu);
|
|
|
|
clSetKernelArg(_patchKernel, 11, sizeof(int), &duuDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 12, sizeof(int), &duuDesc.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 13, sizeof(cl_mem), &duv);
|
|
|
|
clSetKernelArg(_patchKernel, 14, sizeof(int), &duvDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 15, sizeof(int), &duvDesc.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 16, sizeof(cl_mem), &dvv);
|
|
|
|
clSetKernelArg(_patchKernel, 17, sizeof(int), &dvvDesc.offset);
|
|
|
|
clSetKernelArg(_patchKernel, 18, sizeof(int), &dvvDesc.stride);
|
|
|
|
clSetKernelArg(_patchKernel, 19, sizeof(cl_mem), &patchCoordsBuffer);
|
|
|
|
clSetKernelArg(_patchKernel, 20, sizeof(cl_mem), &patchArrayBuffer);
|
|
|
|
clSetKernelArg(_patchKernel, 21, sizeof(cl_mem), &patchIndexBuffer);
|
|
|
|
clSetKernelArg(_patchKernel, 22, sizeof(cl_mem), &patchParamBuffer);
|
|
|
|
|
|
|
|
cl_int errNum = clEnqueueNDRangeKernel(
|
|
|
|
_clCommandQueue, _patchKernel, 1, NULL,
|
|
|
|
&globalWorkSize, NULL, numStartEvents, startEvents, endEvent);
|
|
|
|
|
|
|
|
if (errNum != CL_SUCCESS) {
|
|
|
|
Far::Error(Far::FAR_RUNTIME_ERROR,
|
|
|
|
"ApplyPatchKernel (%d) ", errNum);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (endEvent == NULL) {
|
|
|
|
clFinish(_clCommandQueue);
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
Osd API refactor: EvalStencils and EvalPatches
Add EvalStencils and EvalPatches API for most of CPU and GPU evaluators.
with this change, Eval API in the osd layer consists of following parts:
- Evaluators (Cpu, Omp, Tbb, Cuda, CL, GLXFB, GLCompute, D3D11Compute)
implements EvalStencils and EvalPatches(*). Both supports derivatives
(not fully implemented though)
- Interop vertex buffer classes (optional, same as before)
Note that these classes are not necessary to use Evaluators.
All evaluators have EvalStencils/Patches which take device-specific
buffer objects. For example, GLXFBEvaluator can take GLuint directly
for both stencil tables and input primvars. Although using these
interop classes makes it easy to integrate osd into relatively
simple applications.
- device-dependent StencilTable and PatchTable (optional)
These are also optional, but can be used simply a substitute of
Far::StencilTable and Far::PatchTable for osd evaluators.
- PatchArray, PatchCoord, PatchParam
They are tiny structs used for GPU based patch evaluation.
(*) TODO and known issues:
- CLEvaluator and D3D11Evaluator's EvalPatches() have not been implemented.
- GPU Gregory patch evaluation has not been implemented in EvalPatches().
- CudaEvaluator::EvalPatches() is very unstable.
- All patch evaluation kernels have not been well optimized.
- Currently GLXFB kernel doesn't support derivative evaluation.
There's a technical difficulty for the multi-stream output.
2015-05-26 04:51:55 +00:00
|
|
|
|
|
|
|
|
2015-05-09 00:31:26 +00:00
|
|
|
/* static */
|
|
|
|
void
|
|
|
|
CLEvaluator::Synchronize(cl_command_queue clCommandQueue) {
|
|
|
|
clFinish(clCommandQueue);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // end namespace Osd
|
|
|
|
|
|
|
|
} // end namespace OPENSUBDIV_VERSION
|
|
|
|
} // end namespace OpenSubdiv
|