OpenSubdiv/opensubdiv/osd/cpuEvalLimitContext.h

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//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
2013-07-18 21:19:50 +00:00
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef OSD_CPU_EVAL_LIMIT_CONTEXT_H
#define OSD_CPU_EVAL_LIMIT_CONTEXT_H
#include "../version.h"
#include "../osd/evalLimitContext.h"
#include "../osd/vertexDescriptor.h"
#include "../far/patchTables.h"
#include "../far/patchMap.h"
#include <map>
#include <stdio.h>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
class OsdCpuEvalLimitContext : public OsdEvalLimitContext {
public:
/// \brief Factory
/// Returns an EvalLimitContext from the given far patch tables.
/// Note : the patchtables is expected to be feature-adaptive and have ptex
/// coordinates tables.
///
/// @param patchTables a pointer to an initialized FarPatchTables
///
/// @param requireFVarData flag for generating face-varying data
///
static OsdCpuEvalLimitContext * Create(FarPatchTables const *patchTables,
bool requireFVarData=false);
virtual ~OsdCpuEvalLimitContext();
/// A container able to bind vertex buffer data as input or output streams.
class DataStream {
public:
/// Constructor
DataStream() : _data(0) { }
/// Binds the stream to the context (and moves the data to the appropriate
/// compute device)
///
/// @param data a valid OsdVertexBuffer
///
template <class BUFFER> void Bind( BUFFER * data ) {
_data = data ? data->BindCpuBuffer() : 0;
}
/// True if the stream has been bound
bool IsBound() const {
return (_data!=NULL);
}
/// Unbinds the stream
void Unbind() {
_data=0;
}
protected:
float * _data;
};
/// \brief Input (const) data stream
class InputDataStream : public DataStream {
public:
/// Const accessor
float const * GetData() const {
return _data;
}
};
/// \brief Output (const) data stream
class OutputDataStream : public DataStream {
public:
/// Non-cont accessor
float * GetData() {
return _data;
}
};
/// Vertex-interpolated streams
struct VertexData {
/// input vertex-interpolated data descriptor
OsdVertexBufferDescriptor inDesc;
/// input vertex-interpolated data stream
InputDataStream in;
/// output vertex-interpolated data descriptor
OsdVertexBufferDescriptor outDesc;
/// output vertex-interpolated data stream and parametric derivative streams
OutputDataStream out,
outDu,
outDv;
/// Binds the vertex-interpolated data streams
///
/// @param iDesc data descriptor shared by all input data buffers
///
/// @param inQ input vertex data
///
/// @param oDesc data descriptor shared by all output data buffers
///
/// @param outQ output vertex data
///
/// @param outdQu output derivative along "u" of the vertex data (optional)
///
/// @param outdQv output derivative along "v" of the vertex data (optional)
///
template<class VERTEX_BUFFER, class OUTPUT_BUFFER>
void Bind( OsdVertexBufferDescriptor const & iDesc, VERTEX_BUFFER *inQ,
OsdVertexBufferDescriptor const & oDesc, OUTPUT_BUFFER *outQ,
OUTPUT_BUFFER *outdQu=0,
OUTPUT_BUFFER *outdQv=0) {
inDesc = iDesc;
in.Bind( inQ );
outDesc = oDesc;
out.Bind( outQ );
outDu.Bind( outdQu );
outDv.Bind( outdQv );
}
/// True if both the mandatory input and output streams have been bound
bool IsBound() const {
return in.IsBound() and out.IsBound();
}
/// Unbind the vertex data streams
void Unbind();
};
/// Returns an Eval data descriptor of the vertex-interpolated data currently
/// bound to this EvalLimitContext.
VertexData & GetVertexData() {
return _vertexData;
}
/// Varying-interpolated streams
struct VaryingData {
/// input varying-interpolated data descriptor
OsdVertexBufferDescriptor inDesc;
/// input varying-interpolated data stream
InputDataStream in;
/// output varying-interpolated data descriptor
OsdVertexBufferDescriptor outDesc;
/// output varying-interpolated data stream
OutputDataStream out;
/// Binds the varying-interpolated data streams
///
/// @param iDesc data descriptor shared by all input data buffers
///
/// @param inQ input varying data
///
/// @param oDesc data descriptor shared by all output data buffers
///
/// @param outQ output varying data
///
template<class VARYING_BUFFER, class OUTPUT_BUFFER>
void Bind( OsdVertexBufferDescriptor const & iDesc, VARYING_BUFFER *inQ,
OsdVertexBufferDescriptor const & oDesc, OUTPUT_BUFFER *outQ ) {
inDesc = iDesc;
in.Bind( inQ );
outDesc = oDesc;
out.Bind( outQ );
}
/// True if both the mandatory input and output streams have been bound
bool IsBound() const {
return in.IsBound() and out.IsBound();
}
/// Unbind the vertex data streams
void Unbind();
};
/// Returns an Eval data descriptor of the varying-interpolated data currently
/// bound to this EvalLimitContext.
VaryingData & GetVaryingData() {
return _varyingData;
}
/// Face-Varying-interpolated streams
struct FaceVaryingData {
/// input face-varying-interpolated data descriptor
OsdVertexBufferDescriptor inDesc;
/// output face-varying-interpolated data descriptor
OsdVertexBufferDescriptor outDesc;
/// output face-varying-interpolated data stream and parametric derivative streams
OutputDataStream out;
/// Binds the face-varying-interpolated data streams
///
/// Note : currently we only support bilinear boundary interpolation rules
/// for face-varying data. Although Hbr supports 3 addition smooth rule sets,
/// the feature-adaptive patch interpolation code currently does not support
/// them, and neither does this EvalContext
///
/// @param iDesc data descriptor shared by all input data buffers
///
/// @param oDesc data descriptor shared by all output data buffers
///
/// @param outQ output face-varying data
///
template<class OUTPUT_BUFFER>
void Bind( OsdVertexBufferDescriptor const & iDesc,
OsdVertexBufferDescriptor const & oDesc, OUTPUT_BUFFER *outQ ) {
inDesc = iDesc;
outDesc = oDesc;
out.Bind( outQ );
}
/// True if the output stream has been bound
bool IsBound() const {
return out.IsBound();
}
/// Unbind the vertex data streams
void Unbind();
};
/// Returns an Eval data descriptor of the face-varying-interpolated data
/// currently bound to this EvalLimitContext.
FaceVaryingData & GetFaceVaryingData() {
return _faceVaryingData;
}
/// Returns the vector of patch arrays
const FarPatchTables::PatchArrayVector & GetPatchArrayVector() const {
return _patchArrays;
}
/// Returns the vector of per-patch parametric data
const std::vector<FarPatchParam::BitField> & GetPatchBitFields() const {
return _patchBitFields;
}
/// The ordered array of control vertex indices for all the patches
const std::vector<unsigned int> & GetControlVertices() const {
return _patches;
}
/// Returns the vertex-valence buffer used for Gregory patch computations
FarPatchTables::VertexValenceTable const & GetVertexValenceTable() const {
return _vertexValenceTable;
}
/// Returns the Quad-Offsets buffer used for Gregory patch computations
FarPatchTables::QuadOffsetTable const & GetQuadOffsetTable() const {
return _quadOffsetTable;
}
/// Returns the face-varying data patch table
std::vector<float> const & GetFVarData() const {
return _fvarData;
}
/// Returns the number of floats in a datum of the face-varying data table
int GetFVarWidth() const {
return _fvarwidth;
}
/// Returns a map that can connect a faceId to a list of children patches
FarPatchMap const & GetPatchMap() const {
return *_patchMap;
}
/// Returns the highest valence of the vertices in the buffers
int GetMaxValence() const {
return _maxValence;
}
protected:
explicit OsdCpuEvalLimitContext(FarPatchTables const *patchTables, bool requireFVarData);
private:
// Topology data for a mesh
FarPatchTables::PatchArrayVector _patchArrays; // patch descriptor for each patch in the mesh
FarPatchTables::PTable _patches; // patch control vertices
std::vector<FarPatchParam::BitField> _patchBitFields; // per-patch parametric info
FarPatchTables::VertexValenceTable _vertexValenceTable; // extra Gregory patch data buffers
FarPatchTables::QuadOffsetTable _quadOffsetTable;
std::vector<float> _fvarData;
FarPatchMap * _patchMap; // map of the sub-patches given a face index
VertexData _vertexData; // vertex-interpolated data descriptor
VaryingData _varyingData; // varying-interpolated data descriptor
FaceVaryingData _faceVaryingData; // face-varying-interpolated data descriptor
int _maxValence,
_fvarwidth;
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* OSD_CPU_EVAL_LIMIT_CONTEXT_H */