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//
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2013-07-18 21:19:50 +00:00
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// Copyright 2013 Pixar
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2012-08-10 22:14:02 +00:00
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//
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2013-07-18 21:19:50 +00:00
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License
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// and the following modification to it: Section 6 Trademarks.
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// deleted and replaced with:
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2012-08-10 22:14:02 +00:00
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//
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2013-07-18 21:19:50 +00:00
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// 6. Trademarks. This License does not grant permission to use the
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// trade names, trademarks, service marks, or product names of the
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// Licensor and its affiliates, except as required for reproducing
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// the content of the NOTICE file.
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2012-08-10 22:14:02 +00:00
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//
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2013-07-18 21:19:50 +00:00
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// You may obtain a copy of the License at
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2012-08-10 22:14:02 +00:00
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//
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2013-07-18 21:19:50 +00:00
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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// either express or implied. See the License for the specific
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// language governing permissions and limitations under the
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// License.
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2012-08-10 22:14:02 +00:00
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//
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2012-12-11 01:15:13 +00:00
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#ifndef D3D11_COMPILE_H
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#define D3D11_COMPILE_H
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2012-08-10 22:14:02 +00:00
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2012-12-11 01:15:13 +00:00
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#include <D3DCompiler.h>
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2012-08-10 22:14:02 +00:00
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2012-12-11 01:15:13 +00:00
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static ID3DBlob *
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d3d11CompileShader(const char *src, const char *entry, const char *spec)
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{
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DWORD dwShaderFlags = D3DCOMPILE_ENABLE_STRICTNESS;
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#if defined(DEBUG) || defined(_DEBUG)
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dwShaderFlags |= D3DCOMPILE_DEBUG;
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#endif
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2012-08-10 22:14:02 +00:00
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2012-12-11 01:15:13 +00:00
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ID3DBlob *pErrorBlob;
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ID3DBlob *pBlob;
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HRESULT hr = D3DCompile(src, strlen(src),
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NULL,NULL,NULL, entry, spec,
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dwShaderFlags, 0, &pBlob, &pErrorBlob);
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if (FAILED(hr)) {
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if (pErrorBlob) {
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OutputDebugStringA((char*)pErrorBlob->GetBufferPointer());
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pErrorBlob->Release();
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}
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return NULL;
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}
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if (pErrorBlob)
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pErrorBlob->Release();
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return pBlob;
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}
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2012-08-10 22:14:02 +00:00
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2012-12-11 01:15:13 +00:00
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#endif // D3D11_COMPILE_H
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