OpenSubdiv/examples/common/d3d11_compile.h

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//
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// Copyright 2013 Pixar
//
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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License
// and the following modification to it: Section 6 Trademarks.
// deleted and replaced with:
//
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// 6. Trademarks. This License does not grant permission to use the
// trade names, trademarks, service marks, or product names of the
// Licensor and its affiliates, except as required for reproducing
// the content of the NOTICE file.
//
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// You may obtain a copy of the License at
//
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// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific
// language governing permissions and limitations under the
// License.
//
#ifndef D3D11_COMPILE_H
#define D3D11_COMPILE_H
#include <D3DCompiler.h>
static ID3DBlob *
d3d11CompileShader(const char *src, const char *entry, const char *spec)
{
DWORD dwShaderFlags = D3DCOMPILE_ENABLE_STRICTNESS;
#if defined(DEBUG) || defined(_DEBUG)
dwShaderFlags |= D3DCOMPILE_DEBUG;
#endif
ID3DBlob *pErrorBlob;
ID3DBlob *pBlob;
HRESULT hr = D3DCompile(src, strlen(src),
NULL,NULL,NULL, entry, spec,
dwShaderFlags, 0, &pBlob, &pErrorBlob);
if (FAILED(hr)) {
if (pErrorBlob) {
OutputDebugStringA((char*)pErrorBlob->GetBufferPointer());
pErrorBlob->Release();
}
return NULL;
}
if (pErrorBlob)
pErrorBlob->Release();
return pBlob;
}
#endif // D3D11_COMPILE_H