2013-02-05 05:10:58 +00:00
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#
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2013-07-18 21:19:50 +00:00
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# Copyright 2013 Pixar
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2013-02-05 05:10:58 +00:00
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#
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2013-07-18 21:19:50 +00:00
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License
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# and the following modification to it: Section 6 Trademarks.
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# deleted and replaced with:
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2013-02-05 05:10:58 +00:00
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#
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2013-07-18 21:19:50 +00:00
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# 6. Trademarks. This License does not grant permission to use the
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# trade names, trademarks, service marks, or product names of the
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# Licensor and its affiliates, except as required for reproducing
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# the content of the NOTICE file.
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2013-02-05 05:10:58 +00:00
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#
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2013-07-18 21:19:50 +00:00
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# You may obtain a copy of the License at
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2013-02-05 05:10:58 +00:00
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#
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2013-07-18 21:19:50 +00:00
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing,
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# software distributed under the License is distributed on an
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# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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# either express or implied. See the License for the specific
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# language governing permissions and limitations under the
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# License.
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2013-02-05 05:10:58 +00:00
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#
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from PyQt4 import QtCore
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from PyQt4.QtOpenGL import *
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from OpenGL.GL import *
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from time import time
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# Set this to 'None' to refresh as rapidly as possible
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# (assuming that vsync is disabled.)
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ThrottleFps = 60
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class Canvas(QGLWidget):
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def __init__(self, parent, client):
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self.client = client
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f = QGLFormat(QGL.SampleBuffers)
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if hasattr(QGLFormat, 'setVersion'):
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f.setVersion(3, 2)
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f.setProfile(QGLFormat.CoreProfile)
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else:
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pass
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if f.sampleBuffers():
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f.setSamples(16)
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c = QGLContext(f, None)
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QGLWidget.__init__(self, c, parent)
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self.timer = QtCore.QTimer()
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self.timer.timeout.connect(self.updateGL)
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interval = 1000.0 / ThrottleFps if ThrottleFps else 0
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self.timer.start(interval)
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self.setMinimumSize(500, 500)
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def paintGL(self):
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self.client.draw()
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def updateGL(self):
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self.client.draw()
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self.update()
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def resizeGL(self, w, h):
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self.client.resize(w, h)
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def initializeGL(self):
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self.client.init()
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