OpenSubdiv/opensubdiv/osdutil/drawItem.h

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//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License
// and the following modification to it: Section 6 Trademarks.
// deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the
// trade names, trademarks, service marks, or product names of the
// Licensor and its affiliates, except as required for reproducing
// the content of the NOTICE file.
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//
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific
// language governing permissions and limitations under the
// License.
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//
#ifndef OSDUTIL_DRAW_ITEM_H
#define OSDUTIL_DRAW_ITEM_H
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#include "../version.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
template <typename DRAW_CONTEXT> class OsdUtilMeshBatchBase;
// ----------------------------------------------------------------------------
// (glommable) draw item
// ----------------------------------------------------------------------------
template <typename EFFECT_HANDLE, typename DRAW_CONTEXT>
class OsdUtilDrawItem {
public:
typedef EFFECT_HANDLE EffectHandle;
typedef DRAW_CONTEXT DrawContext;
typedef OsdUtilMeshBatchBase<DRAW_CONTEXT> BatchBase;
typedef std::vector<OsdUtilDrawItem<EFFECT_HANDLE, DRAW_CONTEXT> > Collection;
// contructors
// creates empty draw item
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OsdUtilDrawItem(OsdUtilMeshBatchBase<DRAW_CONTEXT> *batch,
EffectHandle effect) :
_batch(batch), _effect(effect) {}
// creates draw item with given patcharray
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OsdUtilDrawItem(OsdUtilMeshBatchBase<DRAW_CONTEXT> *batch,
EffectHandle effect,
OsdDrawContext::PatchArrayVector const &patchArrays) :
_batch(batch), _effect(effect), _patchArrays(patchArrays) {}
// accessors will be called by draw controller
BatchBase * GetBatch() const { return _batch; }
EffectHandle const & GetEffect() const { return _effect; }
EffectHandle & GetEffect() { return _effect; }
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OsdDrawContext::PatchArrayVector const &GetPatchArrays() const { return _patchArrays; }
OsdDrawContext::PatchArrayVector &GetPatchArrays() { return _patchArrays; }
private:
// data members
BatchBase *_batch;
EffectHandle _effect;
OsdDrawContext::PatchArrayVector _patchArrays;
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* OSDUTIL_DRAW_ITEM_H */