OpenSubdiv/regression/shapes/loop_triangle_edgecorner.h

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//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License
// and the following modification to it: Section 6 Trademarks.
// deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the
// trade names, trademarks, service marks, or product names of the
// Licensor and its affiliates, except as required for reproducing
// the content of the NOTICE file.
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//
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific
// language governing permissions and limitations under the
// License.
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//
static const std::string loop_triangle_edgecorner =
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"# This file uses centimeters as units for non-parametric coordinates.\n"
"\n"
"mtllib triangle.mtl\n"
"g default\n"
"v 0.000000 1.500000 0.000000\n"
"v -2.000000 -1.500000 0.000000\n"
"v 2.000000 -1.500000 0.000000\n"
"vt 0.000000 0.000000\n"
"vt 1.000000 0.000000\n"
"vt 0.384615 0.923077\n"
"vn 0.000000 0.000000 1.000000\n"
"vn 0.000000 0.000000 1.000000\n"
"vn 0.000000 0.000000 1.000000\n"
"s off\n"
"g polySurface1\n"
"usemtl initialShadingGroup\n"
"f 1/1/1 2/2/2 3/3/3\n"
"t interpolateboundary 1/0/0 1\n"
"\n"
;