OpenSubdiv/opensubdiv/far/multiMeshFactory.h

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//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
2013-07-18 21:19:50 +00:00
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef FAR_MULTI_MESH_FACTORY_H
#define FAR_MULTI_MESH_FACTORY_H
#include "../version.h"
#include "../far/mesh.h"
#include "../far/meshFactory.h"
#include "../far/patchTablesFactory.h"
#include "../far/vertexEditTablesFactory.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
/// \brief A specialized factory for batching meshes
///
/// Because meshes require multiple draw calls in order to process the different
/// types of patches, it is useful to have the ability of grouping the tables of
/// multiple meshes into a single set of tables. This factory builds upon the
/// specialized Far factories in order to provide this batching functionality.
///
template <class T, class U=T> class FarMultiMeshFactory {
public:
typedef std::vector<FarMesh<U> const *> FarMeshVector;
/// \brief Constructor.
FarMultiMeshFactory();
/// \brief Splices a vector of Far meshes into a single Far mesh
///
/// @param meshes a vector of Far meshes to splice
///
/// @return the resulting spliced Far mesh
///
FarMesh<U> * Create(std::vector<FarMesh<U> const *> const &meshes);
std::vector<FarPatchTables::PatchArrayVector> const & GetMultiPatchArrays() {
return _multiPatchArrays;
}
private:
// patch arrays for each mesh
std::vector<FarPatchTables::PatchArrayVector> _multiPatchArrays;
};
template <class T, class U>
FarMultiMeshFactory<T, U>::FarMultiMeshFactory() {
}
template <class T, class U> FarMesh<U> *
FarMultiMeshFactory<T, U>::Create(std::vector<FarMesh<U> const *> const &meshes) {
if (meshes.empty()) return NULL;
int totalFVarWidth = meshes[0]->GetTotalFVarWidth();
FarSubdivisionTables::Scheme scheme = meshes[0]->GetSubdivisionTables()->GetScheme();
for (size_t i = 0; i < meshes.size(); ++i) {
FarMesh<U> const *mesh = meshes[i];
// meshes have to have a same subdivision scheme
if (scheme != mesh->GetSubdivisionTables()->GetScheme()) {
assert(false);
return NULL;
}
// meshes have to have a same fvardata width
if (totalFVarWidth != mesh->GetTotalFVarWidth()) {
assert(false);
return NULL;
}
}
FarMesh<U> * result = new FarMesh<U>();
// splice subdivision tables
result->_subdivisionTables = FarSubdivisionTablesFactory<T, U>::Splice(meshes, &result->_batches);
// splice patch/quad index tables
result->_patchTables = FarPatchTablesFactory<T>::Splice(meshes,
&_multiPatchArrays,
totalFVarWidth > 0);
// splice vertex edit tables
result->_vertexEditTables = FarVertexEditTablesFactory<T, U>::Splice(meshes);
// count total num vertices, numptex faces
int numVertices = 0, numPtexFaces = 0;
for (size_t i = 0; i < meshes.size(); ++i) {
numVertices += meshes[i]->GetNumVertices();
numPtexFaces += meshes[i]->GetNumPtexFaces();
}
result->_vertices.resize(numVertices);
result->_numPtexFaces = numPtexFaces;
result->_totalFVarWidth = totalFVarWidth;
return result;
}
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif /* FAR_MULTI_MESH_FACTORY_H */