OpenSubdiv/opensubdiv/osd/gcdKernel.h

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//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
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//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef OSD_GCD_KERNEL_H
#define OSD_GCD_KERNEL_H
#include "../version.h"
#include <dispatch/dispatch.h>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
struct OsdVertexDescriptor;
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void OsdGcdComputeFace(OsdVertexDescriptor const &vdesc,
float * vertex, float * varying,
const int *F_IT, const int *F_ITa,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
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void OsdGcdComputeEdge(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *E_IT, const float *E_ITa,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
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void OsdGcdComputeVertexA(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa, const float *V_IT,
int vertexOffset, int tableOffset,
int start, int end, int pass,
dispatch_queue_t gcdq);
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void OsdGcdComputeVertexB(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa, const int *V_IT, const float *V_W,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
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void OsdGcdComputeLoopVertexB(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa, const int *V_IT,
const float *V_W,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
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void OsdGcdComputeBilinearEdge(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *E_IT,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
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void OsdGcdComputeBilinearVertex(OsdVertexDescriptor const &vdesc,
float *vertex, float * varying,
const int *V_ITa,
int vertexOffset, int tableOffset,
int start, int end,
dispatch_queue_t gcdq);
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void OsdGcdEditVertexAdd(OsdVertexDescriptor const &vdesc, float *vertex,
int primVarOffset, int primVarWidth,
int vertexOffset, int tableOffset,
int start, int end,
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const unsigned int *editIndices, const float *editValues,
dispatch_queue_t gcdq);
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void OsdGcdEditVertexSet(OsdVertexDescriptor const &vdesc, float *vertex,
int primVarOffset, int primVarWidth,
int vertexOffset, int tableOffset,
int start, int end,
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const unsigned int *editIndices, const float *editValues,
dispatch_queue_t gcdq);
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_GCD_KERNEL_H