OpenSubdiv/opensubdiv/osd/vertex.h

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//
// Copyright 2013 Pixar
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//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
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//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
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//
// You may obtain a copy of the Apache License at
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//
// http://www.apache.org/licenses/LICENSE-2.0
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//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
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//
#ifndef OSD_VERTEX_H
#define OSD_VERTEX_H
#include "../version.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
template <class T> class HbrVertexEdit;
template <class T> class HbrMovingVertexEdit;
class FarVertexEdit;
//!
/*!
*/
class OsdVertex {
public:
OsdVertex() {}
OsdVertex(int index) {}
OsdVertex(OsdVertex const & src) {}
void AddWithWeight(OsdVertex const & i, float weight, void * = 0) {}
void AddVaryingWithWeight(const OsdVertex & i, float weight, void * = 0) {}
void Clear(void * = 0) {}
void ApplyVertexEdit(HbrVertexEdit<OsdVertex> const &) { }
void ApplyVertexEdit(FarVertexEdit const &) { }
void ApplyMovingVertexEdit(HbrMovingVertexEdit<OsdVertex> const &) { }
};
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OSD_VERTEX_H