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https://github.com/PixarAnimationStudios/OpenSubdiv
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Squash build warning
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@ -537,7 +537,7 @@ public:
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void EnableVertexAttributes( ) {
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int offset = 0;
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long int offset = 0;
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for (AttrList::iterator i=_attrs.begin(); i!=_attrs.end(); ++i) {
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glEnableVertexAttribArray( i->location );
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