Merge pull request #613 from c64kernal/dev_doc

A few small updates to the docs.
This commit is contained in:
Jeremy Cowles 2015-06-09 10:32:21 -07:00
commit 093b31011a
2 changed files with 2 additions and 23 deletions

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@ -262,28 +262,6 @@ with 16, 12, 9 and 4 control vertices respectively.
:align: center
:target: images/far_patchtypes.png
.. container:: notebox
**Beta Issues**
The current ordering of control vertices for *Regular*, *Boundary* and
*Corner* patches is based on inconsistent legacy implementation of GPU
shaders.
We intend to consolidate the code gathering the 0-Ring and the 1-Ring, so
that we can eventually get rid of the current re-ordering step applied
to the control vertex indices.
Patch Transitions
*****************
.. image:: images/far_patchtransitions.png
:align: center
:target: images/far_patchtransitions.png
.. include:: under_development.rst
Far::StencilTable
==================

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@ -116,10 +116,11 @@ a series of regression tests that compare the methods to each other.
.. container:: impnotip
* **Beta Issues**
* **Release Notes (3.0.0)**
Face-varying smooth data interpolation is currently only supported in
**Osd** through refinement and limit points but not in the PatchTable.
A more complete implementation is currently slated for a 3.1 release.
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