Merge pull request #670 from jcowles/dev-docs

Minor overview doc changes and nav title update
This commit is contained in:
David G Yu 2015-06-22 13:55:50 -07:00
commit 0950d7e449
2 changed files with 15 additions and 14 deletions

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language governing permissions and limitations under the Apache License.
Introduction to the 3.0 Release
-------------------------------
Overview of Release 3.0
-----------------------
.. contents::
:local:
@ -60,8 +60,7 @@ Sdc provides the low-level nuts and bolts to provide a subdivision
implementation consistent with OpenSubdiv. It is used by OpenSubdiv's
libraries and may also be useful in providing an existing client's
implementation with the details necessary to make that implementation
consistent with OpenSubdiv (though not without considerably more understanding
and effort).
consistent with OpenSubdiv.
----
@ -79,7 +78,7 @@ the source distribution for legacy and regression purposes.
A major focus of the 3.0 release is performance, and the improvement to
the initial refinement of a mesh required for topological analysis is close
to an order magnitude (often much more for uniform but less for adaptive).
to an order magnitude; often much more for uniform, but less for adaptive.
**Supporting for Non-manifold Topology**
@ -89,7 +88,7 @@ the source distribution for legacy and regression purposes.
be represented in common container formats such as Obj or Alembic can be
represented and subdivided. With future efforts to bring the functionality
for the Loop scheme up to par with Catmark, that last remaining topological
restriction will hopefully soon be removed.
restriction will be removed.
**Simpler Conversion of Topology**
@ -118,9 +117,9 @@ the source distribution for legacy and regression purposes.
faces will be the same.
This ensures that OpenSubdiv's face-varying topology matches what is often
specified in common geometry container formats like Obj or Alembic. Multiple
"channels" of face-varying data can be defined and each is topologically
independent of the others.
specified in common geometry container formats like Obj, Alembic and USD.
Multiple "channels" of face-varying data can be defined and each is
topologically independent of the others.
----
@ -155,6 +154,7 @@ continuous limit surface between them.
(*) Niessner et al., Efficient Evaluation of Semi-Smooth Creases in
Catmull-Clark Subdivision Surfaces. Eurographics (Short Papers). 2012.
`<http://research.microsoft.com/en-us/um/people/cloop/EG2012.pdf>`_
**New Irregular Patch Approximations**
@ -172,6 +172,7 @@ continuous limit surface between them.
the previous max valence limit. Legacy Gregory patch still has a limitation
of max valence (typically 24, depending on the hardware capability of
GL_MAX_VARYING_VECTORS).
Users are still encouraged to use models with vertices of low valence for
both improved model quality and performance.
@ -217,8 +218,8 @@ CPU and GPU.
over the 2.x code base results in significantly faster load times and a reduced
per-frame cost for adaptive drawing.
Similar to compute kernel simplification, this shader simplification has resulted
in additional simplifications in the Osd layer.
Similar to compute kernel simplification, this shader simplification has
resulted in additional simplifications in the Osd layer.
----
@ -241,7 +242,7 @@ improve the quality, consistency and readability of the source code.
Documentation and Tutorials
***************************
The documentation has been re-organized and fleshed out. This release
The documentation has been reorganized and fleshed out. This release
introduces a number of new `tutorials <tutorials.html>`__. The tutorials
provide an easier entry point for learning the API than do the programs
provided in examples. The examples provide more fleshed out solutions and are

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<li><a href="roadmap.html">Roadmap</a></li>
</ul>
<p></p>
<li><a href="intro_30.html">Introduction to 3.0</a></li>
<li><a href="intro_30.html">Release 3.0</a></li>
<ul>
<li><a href="intro_30.html">Release 3.0</a></li>
<li><a href="intro_30.html">Overview</a></li>
<li><a href="porting.html">Porting Guide: 2.0 to 3.0</a></li>
<li><a href="compatibility.html">Subdivision Compatibility</a></li>
</ul>