Merge pull request #624 from takahito-tejima/winbuild

cmake fix: specify the destination file name for the maya script
This commit is contained in:
Jeremy Cowles 2015-06-10 18:22:50 -07:00
commit 16bc55fc6f

View File

@ -109,7 +109,9 @@ install(TARGETS maya_polySmoothNode DESTINATION "${CMAKE_PLUGINDIR_BASE}")
add_custom_target(maya_polySmoothNode_melScripts
COMMAND
${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_SOURCE_DIR}/mayaPolySmooth.mel" "${CMAKE_BINARY_DIR}/${CMAKE_LIBDIR_BASE}"
${CMAKE_COMMAND} -E copy
"${CMAKE_CURRENT_SOURCE_DIR}/mayaPolySmooth.mel"
"${CMAKE_BINARY_DIR}/${CMAKE_LIBDIR_BASE}/mayaPolySmooth.mel"
DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/mayaPolySmooth.mel"
)