Release 3.3.1

This commit is contained in:
David G Yu 2018-02-07 08:44:30 -08:00
parent c8d6059367
commit 171629fbd8
2 changed files with 21 additions and 4 deletions

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language governing permissions and limitations under the Apache License.
3.0 - 3.2 Release Notes
3.0 - 3.3 Release Notes
-----------------------
.. contents::
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Release 3.3.1
=============
Release 3.3.1 is a minor bug-fix release
**Bug Fixes**
- Fixed GLSL/HLSL/Metal patch shader code to resolve degenerate normals (GitHub Issue #947)
- Fixed problems with face-varying patches in uniform PatchTables
- Fixed integer overflow bugs for large meshes in PatchTable factories
- Fixed computation of PatchParam for triangle refinement (GitHub Issue #962)
**Changes**
- Added build options: NO_GLFW and NO_GLFW_X11
- Added additional shapes with infinitely sharp creases to the Metal and DX11 example viewers
- Disabled GL tests during CI runs on Linux
- Improved stability of examples/glImaging in CI runs by testing GL version
Release 3.3.0
=============

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#ifndef OPENSUBDIV3_VERSION_H
#define OPENSUBDIV3_VERSION_H
#define OPENSUBDIV_VERSION v3_3_0
#define OPENSUBDIV_VERSION v3_3_1
#define OPENSUBDIV_VERSION_NUMBER 30300
#define OPENSUBDIV_VERSION_NUMBER 30301
#define OPENSUBDIV_VERSION_MAJOR 3
#define OPENSUBDIV_VERSION_MINOR 3
#define OPENSUBDIV_VERSION_PATCH 0
#define OPENSUBDIV_VERSION_PATCH 1
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {