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Release 3.3.1
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language governing permissions and limitations under the Apache License.
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3.0 - 3.2 Release Notes
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3.0 - 3.3 Release Notes
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-----------------------
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.. contents::
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----
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Release 3.3.1
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=============
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Release 3.3.1 is a minor bug-fix release
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**Bug Fixes**
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- Fixed GLSL/HLSL/Metal patch shader code to resolve degenerate normals (GitHub Issue #947)
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- Fixed problems with face-varying patches in uniform PatchTables
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- Fixed integer overflow bugs for large meshes in PatchTable factories
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- Fixed computation of PatchParam for triangle refinement (GitHub Issue #962)
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**Changes**
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- Added build options: NO_GLFW and NO_GLFW_X11
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- Added additional shapes with infinitely sharp creases to the Metal and DX11 example viewers
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- Disabled GL tests during CI runs on Linux
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- Improved stability of examples/glImaging in CI runs by testing GL version
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Release 3.3.0
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=============
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#ifndef OPENSUBDIV3_VERSION_H
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#define OPENSUBDIV3_VERSION_H
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#define OPENSUBDIV_VERSION v3_3_0
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#define OPENSUBDIV_VERSION v3_3_1
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#define OPENSUBDIV_VERSION_NUMBER 30300
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#define OPENSUBDIV_VERSION_NUMBER 30301
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#define OPENSUBDIV_VERSION_MAJOR 3
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#define OPENSUBDIV_VERSION_MINOR 3
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#define OPENSUBDIV_VERSION_PATCH 0
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#define OPENSUBDIV_VERSION_PATCH 1
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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