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Update introduction text.
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@ -41,12 +41,11 @@ Introduction
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OpenSubdiv is a set of open source libraries that implement high performance
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subdivision surface (subdiv) evaluation on massively parallel CPU and GPU
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architectures. This code path is optimized for drawing deforming surfaces with
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static topology at interactive framerates. The resulting limit surfaces are a match
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for Pixar's Renderman specification within numerical precision limits.
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static topology at interactive framerates.
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OpenSubdiv is a code API which we hope to integrate into 3rd. party digital
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content creation tools. It is **not** an application, nor a tool that can be used
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directly to create digital assets.
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OpenSubdiv is a code API which we hope to integrate into 3rd party digital
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content creation tools. It is **not** an application, nor a tool that can be
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used directly to create digital assets.
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----
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