Fix include paths for new common example objects build (windows build)

This commit is contained in:
manuelk 2014-01-03 15:29:43 -08:00
parent eb09b9e14c
commit 1d4891fe8f

View File

@ -22,7 +22,7 @@
# language governing permissions and limitations under the Apache License. # language governing permissions and limitations under the Apache License.
# #
set(EXAMPLES_COMMON_SOURCE_FILES set(EXAMPLES_COMMON_SOURCE_FILES
font_image.cpp font_image.cpp
hdr_reader.cpp hdr_reader.cpp
hud.cpp hud.cpp
@ -49,9 +49,16 @@ if( OPENGL_FOUND AND (GLEW_FOUND AND GLFW_FOUND) OR (APPLE AND GLFW_FOUND))
list(APPEND EXAMPLES_COMMON_HEADER_FILES list(APPEND EXAMPLES_COMMON_HEADER_FILES
gl_hud.h gl_hud.h
) )
include_directories(${OPENGL_INCLUDE_DIR})
if (GLEW_FOUND)
include_directories(${GLEW_INCLUDE_DIR})
endif()
endif() endif()
if(DXSDK_FOUND) if(DXSDK_FOUND)
list(APPEND EXAMPLES_COMMON_SOURCE_FILES list(APPEND EXAMPLES_COMMON_SOURCE_FILES
@ -61,6 +68,9 @@ if(DXSDK_FOUND)
list(APPEND EXAMPLES_COMMON_HEADER_FILES list(APPEND EXAMPLES_COMMON_HEADER_FILES
d3d11_hud.h d3d11_hud.h
) )
include_directories(${DXSDK_INCLUDE_DIR})
endif() endif()
include_directories( include_directories(