Fixed double to float conversion warnings

This commit is contained in:
David G. Yu 2015-09-30 13:15:42 -07:00
parent 15ee687aca
commit 287441118e

View File

@ -489,8 +489,8 @@ Scheme<SCHEME_LOOP>::assignCreaseLimitTangentMasks(VERTEX const& vertex,
double theta = M_PI / (interiorEdgeCount + 1); double theta = M_PI / (interiorEdgeCount + 1);
Weight cWeight = -3.0f * std::sin(theta); Weight cWeight = -3.0f * (Weight) std::sin(theta);
Weight eWeightCoeff = -3.0f * (2.0f * std::cos(theta) - 2.0f); Weight eWeightCoeff = -3.0f * (2.0f * (Weight) std::cos(theta) - 2.0f);
tan2Mask.VertexWeight(0) = 0.0f; tan2Mask.VertexWeight(0) = 0.0f;
@ -498,7 +498,7 @@ Scheme<SCHEME_LOOP>::assignCreaseLimitTangentMasks(VERTEX const& vertex,
tan2Mask.EdgeWeight(creaseEnds[1]) = cWeight; tan2Mask.EdgeWeight(creaseEnds[1]) = cWeight;
for (int i = 1; i <= interiorEdgeCount; ++i) { for (int i = 1; i <= interiorEdgeCount; ++i) {
tan2Mask.EdgeWeight(creaseEnds[0] + i) = eWeightCoeff * std::sin(i * theta); tan2Mask.EdgeWeight(creaseEnds[0] + i) = eWeightCoeff * (Weight) std::sin(i * theta);
} }
} else if (interiorEdgeCount == 1) { } else if (interiorEdgeCount == 1) {
// See notes above regarding scale factor of 3.0: // See notes above regarding scale factor of 3.0:
@ -566,8 +566,8 @@ Scheme<SCHEME_LOOP>::assignSmoothLimitTangentMasks(VERTEX const& vertex,
Weight alpha = (Weight) (2.0f * M_PI / valence); Weight alpha = (Weight) (2.0f * M_PI / valence);
for (int i = 0; i < valence; ++i) { for (int i = 0; i < valence; ++i) {
double alphaI = alpha * i; double alphaI = alpha * i;
tan1Mask.EdgeWeight(i) = std::cos(alphaI); tan1Mask.EdgeWeight(i) = (Weight) std::cos(alphaI);
tan2Mask.EdgeWeight(i) = std::sin(alphaI); tan2Mask.EdgeWeight(i) = (Weight) std::sin(alphaI);
} }
} }
} }