change access permissions on files

This commit is contained in:
Takahito Tejima 2013-03-08 08:57:42 -08:00
parent fbc139d39c
commit 291debd4a9
29 changed files with 0 additions and 0 deletions

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examples/dxViewer/dxviewer.cpp Executable file → Normal file
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examples/dxViewer/shader.hlsl Executable file → Normal file
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examples/glBatchViewer/viewer.cpp Executable file → Normal file
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examples/glViewer/viewer.cpp Executable file → Normal file
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examples/ptexViewer/viewer.cpp Executable file → Normal file
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examples/python/interactive.py Executable file → Normal file
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examples/python/main.py Executable file → Normal file
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opensubdiv/far/bilinearSubdivisionTables.h Executable file → Normal file
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opensubdiv/far/loopSubdivisionTables.h Executable file → Normal file
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opensubdiv/far/multiMeshFactory.h Executable file → Normal file
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opensubdiv/far/vertexEditTables.h Executable file → Normal file
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opensubdiv/osd/cudaComputeContext.cpp Executable file → Normal file
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opensubdiv/osd/cudaComputeContext.h Executable file → Normal file
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opensubdiv/osd/cudaGLVertexBuffer.cpp Executable file → Normal file
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opensubdiv/osd/d3d11ComputeContext.cpp Executable file → Normal file
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opensubdiv/osd/d3d11ComputeContext.h Executable file → Normal file
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opensubdiv/osd/d3d11ComputeController.cpp Executable file → Normal file
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opensubdiv/osd/d3d11ComputeController.h Executable file → Normal file
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opensubdiv/osd/d3d11DrawContext.cpp Executable file → Normal file
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opensubdiv/osd/d3d11KernelBundle.cpp Executable file → Normal file
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opensubdiv/osd/d3d11KernelBundle.h Executable file → Normal file
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opensubdiv/osd/d3d11Mesh.h Executable file → Normal file
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opensubdiv/osd/d3d11VertexBuffer.cpp Executable file → Normal file
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opensubdiv/osd/glDrawContext.cpp Executable file → Normal file
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opensubdiv/osd/glslComputeContext.cpp Executable file → Normal file
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opensubdiv/osd/glslComputeContext.h Executable file → Normal file
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opensubdiv/osd/glslTransformFeedbackComputeContext.cpp Executable file → Normal file
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opensubdiv/osd/glslTransformFeedbackComputeContext.h Executable file → Normal file
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opensubdiv/osd/ptexTextureLoader.cpp Executable file → Normal file
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