mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 20:20:09 +00:00
Merge pull request #1054 from barfowl/far_inf_sharp_darts
Fix cracks between triangular Gregory patches at inf-sharp darts
This commit is contained in:
commit
35065d3a2f
@ -857,8 +857,12 @@ GregoryTriConverter<REAL>::Convert(Matrix & matrix) const {
|
||||
}
|
||||
|
||||
for (int eIndex = 0; eIndex < 3; ++eIndex) {
|
||||
if ((_corners[eIndex].isRegular && _corners[(eIndex+1)%3].isRegular) ||
|
||||
_corners[eIndex].epOnBoundary) {
|
||||
CornerTopology const & c0 = _corners[eIndex];
|
||||
CornerTopology const & c1 = _corners[(eIndex + 1) % 3];
|
||||
|
||||
bool isBoundaryEdge = c0.epOnBoundary && c1.emOnBoundary;
|
||||
bool isDartEdge = c0.epOnBoundary != c1.emOnBoundary;
|
||||
if (isBoundaryEdge || (c0.isRegular && c1.isRegular && !isDartEdge)) {
|
||||
assignRegularMidEdgePoint(eIndex, matrix);
|
||||
} else {
|
||||
computeIrregularMidEdgePoint(eIndex, matrix, weightBuffer, indexBuffer);
|
||||
@ -981,15 +985,18 @@ GregoryTriConverter<REAL>::resizeMatrixUnisolated(Matrix & matrix) const {
|
||||
numElements += rowSize[3] + rowSize[4];
|
||||
|
||||
// Third, the quartic mid-edge boundary point (edge following corner):
|
||||
int cNext = (cIndex + 1) % 3;
|
||||
CornerTopology const & cornerNext = _corners[cNext];
|
||||
|
||||
int & midEdgeSize = rowSizes[15 + cIndex];
|
||||
|
||||
if (corner.epOnBoundary) {
|
||||
if (corner.epOnBoundary && cornerNext.emOnBoundary) {
|
||||
midEdgeSize = 2;
|
||||
} else if (corner.isRegular && _corners[(cIndex+1) % 3].isRegular) {
|
||||
} else if (corner.isRegular && cornerNext.isRegular &&
|
||||
(corner.epOnBoundary == cornerNext.emOnBoundary)) {
|
||||
midEdgeSize = 4;
|
||||
} else {
|
||||
// Use face-point size here, which also combines edge-point sizes:
|
||||
midEdgeSize = rowSize[3];
|
||||
midEdgeSize = getIrregularFacePointSize(cIndex, cNext);
|
||||
}
|
||||
numElements += midEdgeSize;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user