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fix memory allocation problem : vertex size is 3 floats...
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@ -353,8 +353,7 @@ template <class T> void
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createVertices( shape const * sh, HbrMesh<T> * mesh, std::vector<float> & verts ) {
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int nverts = sh->getNverts();
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verts.resize(nverts);
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verts.resize(nverts*3);
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T v;
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for(int i=0;i<nverts; i++ ) {
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