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https://github.com/PixarAnimationStudios/OpenSubdiv
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example viewer hud: disable depth test
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@ -277,6 +277,7 @@ GLhud::Flush() {
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ortho(proj, 0, 0, float(GetWidth()), float(GetHeight()));
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glUniformMatrix4fv(_mvpMatrix, 1, GL_FALSE, proj);
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glDisable(GL_DEPTH_TEST);
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{
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, _fontTexture);
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@ -289,6 +290,7 @@ GLhud::Flush() {
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glBindTexture(GL_TEXTURE_2D, 0);
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}
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glEnable(GL_DEPTH_TEST);
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return true;
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}
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