diff --git a/examples/common/d3d11ShaderCache.cpp b/examples/common/d3d11ShaderCache.cpp index db30c991..78e8cf35 100644 --- a/examples/common/d3d11ShaderCache.cpp +++ b/examples/common/d3d11ShaderCache.cpp @@ -90,7 +90,7 @@ D3D11DrawConfig::CompileVertexShader(const std::string &target, return false; } - if (ppInputLayout and !*ppInputLayout) { + if (ppInputLayout && !*ppInputLayout) { hr = pd3dDevice->CreateInputLayout( pInputElementDescs, numInputElements, pBlob->GetBufferPointer(), diff --git a/examples/common/hud.cpp b/examples/common/hud.cpp index 0d2e573a..b4fa6fbe 100644 --- a/examples/common/hud.cpp +++ b/examples/common/hud.cpp @@ -185,7 +185,7 @@ Hud::MouseClick(int x, int y) for (std::vector::iterator it = _pulldowns.begin(); it != _pulldowns.end(); ++it) { if (hitTest(*it, x, y)) { - if (not it->open) { + if (! it->open) { it->h = FONT_CHAR_HEIGHT; it->h *= (int)it->labels.size(); it->open=true; @@ -200,7 +200,7 @@ Hud::MouseClick(int x, int y) it->callback(it->values[it->selected]); } } else { - it->open=not it->open; + it->open=! it->open; } } _requiresRebuildStatic = true; diff --git a/examples/common/hud.h b/examples/common/hud.h index 4605e2b9..688b6bc4 100644 --- a/examples/common/hud.h +++ b/examples/common/hud.h @@ -146,7 +146,7 @@ protected: PullDownCallback callback; void SetSelected(int idx) { - if (idx>=0 and idx<(int)labels.size()) { + if (idx>=0 && idx<(int)labels.size()) { selected=idx; } } diff --git a/examples/common/objAnim.cpp b/examples/common/objAnim.cpp index d99df4b0..6482f31a 100644 --- a/examples/common/objAnim.cpp +++ b/examples/common/objAnim.cpp @@ -46,7 +46,7 @@ ObjAnim::InterpolatePositions(float time, float * positions, int stride) const { assert(positions); - if ( _positions.empty() or (not _shape)) { + if ( _positions.empty() || (! _shape)) { //printf("Error: InterpolatePositions on unfit ObjAnim instance\n"); return; } @@ -94,7 +94,7 @@ ObjAnim::Create(std::vector objFiles, bool axis) { Shape const * shape = 0; - if (not objFiles.empty()) { + if (! objFiles.empty()) { anim = new ObjAnim; @@ -102,7 +102,7 @@ ObjAnim::Create(std::vector objFiles, bool axis) { for (int i = 0; i < (int)objFiles.size(); ++i) { - if (not objFiles[i]) { + if (! objFiles[i]) { continue; } diff --git a/examples/dxViewer/dxviewer.cpp b/examples/dxViewer/dxviewer.cpp index f61b42eb..5af2c8b8 100644 --- a/examples/dxViewer/dxviewer.cpp +++ b/examples/dxViewer/dxviewer.cpp @@ -292,8 +292,8 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level, int kernel, Scheme scheme= g_scheme = scheme; // Adaptive refinement currently supported only for catmull-clark scheme - bool doAdaptive = (g_adaptive!=0 and g_scheme==kCatmark), - doSingleCreasePatch = (g_singleCreasePatch!=0 and g_scheme==kCatmark); + bool doAdaptive = (g_adaptive!=0 && g_scheme==kCatmark), + doSingleCreasePatch = (g_singleCreasePatch!=0 && g_scheme==kCatmark); Osd::MeshBitset bits; bits.set(Osd::MeshAdaptive, doAdaptive); @@ -643,7 +643,7 @@ bindProgram(Effect effect, OpenSubdiv::Osd::PatchArray const & patch) { // only legacy gregory needs maxValence and numElements // neither legacy gregory nor gregory basis need single crease - if (patch.GetDescriptor().GetType() == Descriptor::GREGORY or + if (patch.GetDescriptor().GetType() == Descriptor::GREGORY || patch.GetDescriptor().GetType() == Descriptor::GREGORY_BOUNDARY) { int maxValence = g_mesh->GetMaxValence(); int numElements = 6; @@ -668,7 +668,7 @@ bindProgram(Effect effect, OpenSubdiv::Osd::PatchArray const & patch) { float ModelViewInverseMatrix[16]; }; - if (not g_pcbPerFrame) { + if (! g_pcbPerFrame) { D3D11_BUFFER_DESC cbDesc; ZeroMemory(&cbDesc, sizeof(cbDesc)); cbDesc.Usage = D3D11_USAGE_DYNAMIC; @@ -711,7 +711,7 @@ bindProgram(Effect effect, OpenSubdiv::Osd::PatchArray const & patch) { int PrimitiveIdBase; }; - if (not g_pcbTessellation) { + if (! g_pcbTessellation) { D3D11_BUFFER_DESC cbDesc; ZeroMemory(&cbDesc, sizeof(cbDesc)); cbDesc.Usage = D3D11_USAGE_DYNAMIC; @@ -742,7 +742,7 @@ bindProgram(Effect effect, OpenSubdiv::Osd::PatchArray const & patch) { float color[4]; }; - if (not g_pcbMaterial) { + if (! g_pcbMaterial) { D3D11_BUFFER_DESC cbDesc; ZeroMemory(&cbDesc, sizeof(cbDesc)); cbDesc.Usage = D3D11_USAGE_DYNAMIC; @@ -947,7 +947,7 @@ motion(int x, int y) { // pan g_pan[0] -= g_dolly*(x - g_prev_x)/g_width; g_pan[1] += g_dolly*(y - g_prev_y)/g_height; - } else if ((g_mbutton[0] && g_mbutton[1] && !g_mbutton[2]) or + } else if ((g_mbutton[0] && g_mbutton[1] && !g_mbutton[2]) || (!g_mbutton[0] && !g_mbutton[1] && g_mbutton[2])) { // dolly g_dolly -= g_dolly*0.01f*(x - g_prev_x); @@ -1598,7 +1598,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmd TranslateMessage(&msg); DispatchMessage(&msg); } - if (not g_freeze) + if (! g_freeze) g_frame++; updateGeom(); diff --git a/opensubdiv/far/stencilTable.h b/opensubdiv/far/stencilTable.h index 6695f681..62e5f9c0 100644 --- a/opensubdiv/far/stencilTable.h +++ b/opensubdiv/far/stencilTable.h @@ -383,7 +383,7 @@ StencilTable::update(T const *controlValues, T *values, values += start; } - if (end( Far::StencilTable const *table, void * /*context*/) { // no need for conversion // XXX: We don't want to even copy. - if (not table) return NULL; + if (! table) return NULL; return new Far::StencilTable(*table); } @@ -139,7 +139,7 @@ convertToCompatibleStencilTableGetEdge(origin); // Make sure that the vertices exist in the mesh - if (origin==NULL or destination==NULL) { + if (origin==NULL || destination==NULL) { printf(" An edge was specified that connected a nonexistent vertex\n"); valid=false; break; @@ -159,7 +159,7 @@ int main(int, char **) { } // Check that no more than 2 faces are adjacent to the edge - if (opposite and opposite->GetOpposite() ) { + if (opposite && opposite->GetOpposite() ) { printf(" A non-manifold edge incident to more than 2 faces was found\n"); valid=false; break; diff --git a/tutorials/hbr/tutorial_2/hbr_tutorial_2.cpp b/tutorials/hbr/tutorial_2/hbr_tutorial_2.cpp index 12b870bc..0b68b64e 100644 --- a/tutorials/hbr/tutorial_2/hbr_tutorial_2.cpp +++ b/tutorials/hbr/tutorial_2/hbr_tutorial_2.cpp @@ -215,7 +215,7 @@ createMesh() { Hhalfedge const * opposite = destination->GetEdge(origin); // Make sure that the vertices exist in the mesh - if (origin==NULL or destination==NULL) { + if (origin==NULL || destination==NULL) { printf(" An edge was specified that connected a nonexistent vertex\n"); valid=false; break; @@ -229,7 +229,7 @@ createMesh() { } // Check that no more than 2 faces are adjacent to the edge - if (opposite and opposite->GetOpposite() ) { + if (opposite && opposite->GetOpposite() ) { printf(" A non-manifold edge incident to more than 2 faces was found\n"); valid=false; break;