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Fixed boundary patch rotation flag
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@ -1584,7 +1584,7 @@ PatchTablesFactory::populateAdaptivePatches(AdaptiveContext & context) {
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level->gatherQuadRegularBoundaryPatchPoints(faceIndex, patchVerts, bIndex);
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offsetAndPermuteIndices(patchVerts, 16, levelVertOffset, permuteBoundary, iptrs.R);
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bIndex = 3*((bIndex+1)&1);
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bIndex = (bIndex+1)%4;
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iptrs.R += 16;
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pptrs.R = computePatchParam(refiner, i, faceIndex, bIndex, boundaryMask, transitionMask, pptrs.R);
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